Replay
  • UndeadUgly
    1. Lich, level 5
    2. Death Knight, level 4
    3. Dark Ranger, level 3
  • HumanStarbuck
    1. Archmage, level 5
    2. Mountain King, level 3
    3. Paladin, level 3
vs
Game length
00:21:01
Patch
2.00
Downloads
45
Turtle Rock 2.0
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Feb 9, 2026 by x3-DemoN
Game breakdown

Ugly (ehMuch#1965)

276 APM

Heroes

  • LichLevel 5
    1. Frost Nova level 3
    2. Dark Ritual level 2
  • Death KnightLevel 4
    1. Death Coil level 2
    2. Unholy Aura level 2
  • Dark RangerLevel 3
    1. Black Arrow level 2
    2. Silence level 1

Units

  • Crypt Fiend12
  • Ghoul9
  • Obsidian Statue8
  • Acolyte5
  • Abomination2

Buildings

  • Ziggurat6
  • Crypt2
  • Altar of Darkness2
  • Slaughterhouse2
  • Spirit Tower2
  • Tomb of Relics1
  • Nerubian Tower1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1

Upgrades

  • Backpack
  • Ghoul Frenzy
  • Destroyer Form
  • Web

Items

  • Rod of Necromancy4
  • Sacrificial Skull1
  • Circlet of Nobility1
  • Boots of Speed1
  • Wand of Negation1
  • Staff of Teleportation1
  • Orb of Corruption1
  • Potion of Mana1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 201 11 2 23 1
Used 845 342 495 51 3
Actions by type
Right clicks
1961
Selections
952
Control group selections
1736
Control groups set
238
Build and train orders
320
Abilities
73
Basic commands
53
Item uses
10
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Starbuck (StarBuck#2732)

262 APM

Heroes

  • ArchmageLevel 5
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 2
  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Bash level 1
  • PaladinLevel 3
    1. Holy Light level 1
    2. Divine Shield level 2

Units

  • Peasant37
  • Footman21
  • Flying Machine16
  • Knight10

Buildings

  • Scout Tower10
  • Farm8
  • Guard Tower7
  • Arcane Vault4
  • Arcane Tower3
  • Altar of Kings2
  • Barracks2
  • Workshop2
  • Town Hall1
  • Lumber Mill1
  • Keep1
  • Blacksmith1
  • Castle1

Upgrades

  • DefendLevel 2
  • Lumber HarvestingLevel 2
  • MasonryLevel 2
  • Flak Cannons
  • SwordsLevel 2
  • Animal War Training
  • PlatingLevel 2
  • Flying Machine Bombs

Items

  • Scroll of Regeneration4
  • Lesser Clarity Potion4
  • Staff of Sanctuary2

Control groups

Group 1234
Set 77 5 1 21
Used 694 227 590 413
Actions by type
Right clicks
1482
Selections
818
Control group selections
1924
Control groups set
104
Build and train orders
284
Abilities
53
Basic commands
369
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Undead
11,835

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,199 5:15 8,398 10:30 12,596 15:45 16,795 21:01
Army5,740
Economy375
Production1,040
Technology1,360
Support3,320
HumanData incomplete
16,795

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,199 5:15 8,398 10:30 12,596 15:45 16,795 21:01
Army6,885
Economy3,160
Production960
Technology1,865
Support3,925

Partial spend: actions with unknown prices are excluded.

21:01 / 21:01
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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