Replay
  • OrcIce orc
    1. Blademaster, level 3
    2. Shadow Hunter, level 3
  • Night ElfMoon
    1. Demon Hunter, level 5
    2. Keeper of the Grove, level 4
vs
Game length
00:15:55
Patch
2.00
Downloads
44
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Feb 9, 2026 by Elven_Star
Game breakdown

Ice orc (Neverland#31803)

191 APM

Heroes

  • BlademasterLevel 3
    1. Wind Walk level 2
    2. Critical Strike level 1
  • Shadow HunterLevel 3
    1. Hex level 1
    2. Serpent Ward level 2

Units

  • Peon11
  • Raider11
  • Grunt9
  • Kodo Beast6
  • Demolisher1

Buildings

  • Orc Burrow4
  • Altar of Storms2
  • Beastiary2
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • Great Hall1
  • War Mill1

Upgrades

  • Ensnare

Items

  • Lesser Clarity Potion7
  • Healing Salve6
  • Potion of Lesser Invulnerability6
  • Dust of Appearance2
  • Scroll of Speed2
  • Scroll of Healing2
  • Circlet of Nobility1
  • Scroll of Town Portal1

Control groups

Group 12345
Set 42 14 8 3 5
Used 412 77 131 75 13
Actions by type
Right clicks
895
Selections
713
Control group selections
708
Control groups set
72
Build and train orders
142
Abilities
117
Basic commands
145
Item uses
11
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Moon (Moon#35134)

303 APM

Heroes

  • Demon HunterLevel 5
    1. Immolation level 3
    2. Mana Burn level 2
  • Keeper of the GroveLevel 4
    1. Entangling Roots level 2
    2. Thorns Aura level 2

Units

  • Wisp16
  • Dryad9
  • Druid of the Claw7
  • Archer3

Buildings

  • Moon Well12
  • Altar of Elders4
  • Ancient of Wonders3
  • Tree of Ages2
  • Ancient of Lore2
  • Ancient of War1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Ultravision
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2

Items

  • Lesser Clarity Potion2
  • Scroll of Town Portal2
  • Ring of Protection +31
  • Claws of Attack +61
  • Dust of Appearance1
  • Orb of Venom1
  • Staff of Preservation1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 125 130 96 6 2
Used 443 383 140 2 216
Group 67890
Set 3 4 5 5 5
Used 355 118 0 2 0
Actions by type
Right clicks
1403
Selections
499
Control group selections
1659
Control groups set
381
Build and train orders
146
Abilities
79
Basic commands
255
Item uses
13
Subgroup switches
0
Units removed from queue
2
Escape presses
7

Timeline

Orc
12,215

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,054 3:58 6,108 7:57 9,161 11:56 12,215 15:55
Army5,530
Economy1,210
Production830
Technology365
Support4,280
Nightelf
11,295

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,054 3:58 6,108 7:57 9,161 11:56 12,215 15:55
Army3,480
Economy960
Production1,180
Technology1,070
Support4,605
15:55 / 15:55
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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