Replay
  • Night ElfDise
    1. Demon Hunter, level 4
    2. Keeper of the Grove, level 3
  • OrcWar3Orcer0
    1. Blademaster, level 3
    2. Shadow Hunter, level 3
vs
Game length
00:11:55
Patch
2.00
Downloads
28
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Feb 9, 2026 by x3-DemoN
Game breakdown

Dise (DiSe22#2860)

230 APM

Heroes

  • Demon HunterLevel 4
    1. Immolation level 2
    2. Mana Burn level 2
  • Keeper of the GroveLevel 3
    1. Entangling Roots level 1
    2. Thorns Aura level 2

Units

  • Wisp27
  • Druid of the Claw6
  • Dryad5
  • Archer3

Buildings

  • Moon Well7
  • Ancient of Wonders2
  • Tree of Ages2
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Ultravision
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Well Spring
  • Strength of the Wild

Items

  • Circlet of Nobility1
  • Dust of Appearance1
  • Staff of Preservation1
  • Orb of Venom1

Control groups

Group 123456
Set 29 6 4 3 2 3
Used 261 85 48 233 184 136
Actions by type
Right clicks
1018
Selections
467
Control group selections
947
Control groups set
47
Build and train orders
103
Abilities
44
Basic commands
53
Item uses
13
Subgroup switches
0
Units removed from queue
0
Escape presses
5

War3Orcer0 (IamNoob#21294)

301 APM

Heroes

  • BlademasterLevel 3
    1. Wind Walk level 2
    2. Critical Strike level 1
  • Shadow HunterLevel 3
    1. Serpent Ward level 2
    2. Healing Wave level 1

Units

  • Peon7
  • Raider5
  • Grunt4
  • Troll Headhunter/Berserker4
  • Spirit Walker4
  • Kodo Beast2

Buildings

  • Orc Burrow5
  • Altar of Storms2
  • Tauren Totem2
  • Barracks1
  • Voodoo Lounge1
  • Stronghold1
  • War Mill1
  • Beastiary1
  • Great Hall1

Upgrades

  • Berserker Strength
  • Ensnare
  • Spirit Walker Training

Items

  • Healing Salve5
  • Circlet of Nobility2
  • Dust of Appearance2
  • Scroll of Healing2
  • Scroll of Speed1
  • Lesser Clarity Potion1
  • Potion of Lesser Invulnerability1

Control groups

Group 1236780
Set 98 8 9 3 2 12 1
Used 221 56 63 450 99 304 417
Actions by type
Right clicks
897
Selections
629
Control group selections
1610
Control groups set
133
Build and train orders
76
Abilities
53
Basic commands
123
Item uses
12
Subgroup switches
0
Units removed from queue
2
Escape presses
2

Timeline

Nightelf
8,750

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,221 2:58 4,443 5:57 6,664 8:56 8,885 11:55
Army2,645
Economy1,620
Production640
Technology1,145
Support2,700
Orc
8,885

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,221 2:58 4,443 5:57 6,664 8:56 8,885 11:55
Army3,530
Economy910
Production955
Technology415
Support3,075
11:55 / 11:55
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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