Replay
  • Night ElfSeTh
    1. Keeper of the Grove, level 4
    2. Pandaren Brewmaster, level 4
    3. Pit Lord, level 1
  • HumanWiz
    1. Archmage, level 6
    2. Blood Mage, level 4
vs
Game length
00:18:21
Patch
2.00
Downloads
32
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Feb 8, 2026 by kover2177
Game breakdown

SeTh (SeTh#23106)

201 APM

Heroes

  • Keeper of the GroveLevel 4
    1. Force of Nature level 2
    2. Entangling Roots level 2
  • Pandaren BrewmasterLevel 4
    1. Breath of Fire level 2
    2. Drunken Haze level 1
    3. Drunken Brawler level 1
  • Pit LordLevel 1
    1. Rain of Fire level 1

Units

  • Wisp17
  • Druid of the Claw6
  • Archer5
  • Dryad3
  • Mountain Giant2

Buildings

  • Moon Well5
  • Ancient of Wonders3
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Tree of Life1

Upgrades

  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Mark of the Claw
  • Hardened Skin

Items

  • Lesser Clarity Potion6
  • Staff of Preservation2
  • Orb of Venom2
  • Moonstone2
  • Scroll of Healing2
  • Dust of Appearance1
  • Staff of Teleportation1
  • Anti-magic Potion1
  • Potion of Mana1

Control groups

Group 1234
Set 36 5 5 2
Used 615 443 35 26
Actions by type
Right clicks
1512
Selections
545
Control group selections
1119
Control groups set
48
Build and train orders
123
Abilities
115
Basic commands
97
Item uses
10
Subgroup switches
0
Units removed from queue
4
Escape presses
0

Wiz (Wiz#2704)

258 APM

Heroes

  • ArchmageLevel 6
    1. Summon Water Elemental level 1
    2. Blizzard level 3
    3. Brilliance Aura level 2
  • Blood MageLevel 4
    1. Siphon Mana level 2
    2. Flame Strike level 2

Units

  • Peasant23
  • Footman10
  • Spell Breaker9
  • Rifleman6
  • Mortar Team6
  • Priest3
  • Sorceress3
  • Goblin Zeppelin1

Buildings

  • Farm9
  • Altar of Kings2
  • Scout Tower2
  • Arcane Sanctum2
  • Barracks1
  • Town Hall1
  • Arcane Tower1
  • Lumber Mill1
  • Arcane Vault1
  • Keep1
  • Blacksmith1
  • Guard Tower1
  • Workshop1

Upgrades

  • Lumber Harvesting
  • PlatingLevel 2
  • Priest Training
  • Swords
  • Gunpowder

Items

  • Scroll of Regeneration4
  • Lesser Clarity Potion4
  • Potion of Lesser Invulnerability1
  • Tome of Retraining1

Control groups

Group 1234
Set 46 7 8 1
Used 921 876 55 177
Actions by type
Right clicks
1230
Selections
899
Control group selections
2029
Control groups set
62
Build and train orders
162
Abilities
55
Basic commands
155
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Nightelf
10,165

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,278 4:35 6,555 9:10 9,833 13:45 13,110 18:21
Army3,315
Economy1,360
Production640
Technology825
Support4,025
Human
13,110

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,278 4:35 6,555 9:10 9,833 13:45 13,110 18:21
Army6,705
Economy2,110
Production960
Technology460
Support2,875
18:21 / 18:21
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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