Replay
  • Night ElfBlaST9Z
    1. Priestess of the Moon, level 3
    2. Naga Sea Witch, level 2
  • Night ElfSeTh
    1. Demon Hunter, level 3
    2. Pit Lord, level 1
vs
Game length
00:09:24
Patch
2.00
Downloads
27
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Feb 8, 2026 by kover2177
Game breakdown

BlaST9Z (blaST9Z#2118)

319 APM

Heroes

  • Priestess of the MoonLevel 3
    1. Trueshot Aura level 2
    2. Searing Arrows level 1
  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1

Units

  • Archer13
  • Wisp11
  • Druid of the Talon3

Buildings

  • Moon Well5
  • Ancient of War2
  • Ancient of Wonders2
  • Ancient of Wind2
  • Altar of Elders1
  • Tree of Ages1

Upgrades

  • Improved Bows

Items

  • Gloves of Haste1

Control groups

Group 123456
Set 40 10 3 1 3 1
Used 195 143 35 472 441 451
Actions by type
Right clicks
950
Selections
315
Control group selections
1737
Control groups set
58
Build and train orders
50
Abilities
9
Basic commands
21
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
4

SeTh (SeTh#23106)

156 APM

Heroes

  • Demon HunterLevel 3
    1. Evasion level 2
    2. Mana Burn level 1
  • Pit LordLevel 1
    1. Howl of Terror level 1

Units

  • Wisp13
  • Archer4
  • Druid of the Claw3

Buildings

  • Moon Well5
  • Ancient of Wonders2
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wind1

Upgrades

  • Druid of the Claw TrainingLevel 2

Items

  • Boots of Speed1
  • Dust of Appearance1
  • Potion of Healing1
  • Orb of Venom1

Control groups

Group 12
Set 16 5
Used 287 167
Actions by type
Right clicks
693
Selections
249
Control group selections
454
Control groups set
21
Build and train orders
46
Abilities
14
Basic commands
27
Item uses
2
Subgroup switches
0
Units removed from queue
4
Escape presses
0

Timeline

Nightelf
5,110

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,449 2:23 2,898 4:46 4,346 7:09 5,795 9:32
Army2,095
Economy660
Production780
Technology370
Support1,205
Nightelf
5,795

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,449 2:23 2,898 4:46 4,346 7:09 5,795 9:32
Army1,285
Economy780
Production790
Technology650
Support2,290
9:32 / 9:32
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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