Replay
  • HumanStarbuck
    1. Archmage, level 3
    2. Firelord, level 2
  • Night ElfKevin
    1. Pit Lord, level 3
    2. Naga Sea Witch, level 1
vs
Game length
00:09:54
Patch
2.00
Downloads
33
Springtime 1.3
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Feb 8, 2026 by kover2177
Game breakdown

Starbuck (drǃbucki#2383)

253 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • FirelordLevel 2
    1. Soul Burn level 1
    2. Incinerate level 1

Units

  • Peasant9
  • Rifleman6
  • Priest4
  • Footman3
  • Sorceress1

Buildings

  • Farm6
  • Scout Tower3
  • Altar of Kings2
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1
  • Arcane Tower1

Upgrades

  • Long Rifles
  • GunpowderLevel 2
  • Priest Training
  • Armor

Control groups

Group 12345
Set 28 2 1 9 2
Used 285 98 257 236 5
Actions by type
Right clicks
832
Selections
339
Control group selections
881
Control groups set
42
Build and train orders
78
Abilities
28
Basic commands
238
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Kevin (KEVINWC3#2946)

175 APM

Heroes

  • Pit LordLevel 3
    1. Cleaving Attack level 2
    2. Rain of Fire level 1
  • Naga Sea WitchLevel 1
    1. Frost Arrows level 1

Units

  • Wisp18
  • Archer6
  • Ice Troll Berserker2
  • Ogre Mauler1

Buildings

  • Moon Well5
  • Ancient Protector3
  • Tree of Ages2
  • Ancient of War1
  • Altar of Elders1
  • Hunter's Hall1

Upgrades

  • Nature's Blessing

Items

  • Boots of Speed2
  • Staff of Teleportation1
  • Potion of Lesser Invulnerability1
  • Scroll of Healing1

Control groups

Group 1234
Set 74 115 17 1
Used 195 102 59 0
Actions by type
Right clicks
615
Selections
308
Control group selections
356
Control groups set
207
Build and train orders
60
Abilities
20
Basic commands
111
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Human
5,325

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,584 2:28 3,168 4:57 4,751 7:25 6,335 9:54
Army2,330
Economy675
Production670
Technology465
Support1,185
Nightelf
6,335

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,584 2:28 3,168 4:57 4,751 7:25 6,335 9:54 U U
Army1,570
Economy1,080
Production330
Technology790
Support2,565
9:54 / 9:54
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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