Replay
  • Night ElfPaTo
    1. Demon Hunter, level 5
    2. Naga Sea Witch, level 3
  • HumanAFreshSalad
    1. Mountain King, level 4
    2. Blood Mage, level 1
vs
Game length
00:14:53
Patch
2.00
Downloads
28
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Feb 8, 2026 by kover2177
Game breakdown

PaTo (PaTo#12362)

251 APM

Heroes

  • Demon HunterLevel 5
    1. Immolation level 2
    2. Mana Burn level 3
  • Naga Sea WitchLevel 3
    1. Frost Arrows level 1
    2. Forked Lightning level 2

Units

  • Wisp39
  • Archer8
  • Druid of the Claw7
  • Dryad5

Buildings

  • Moon Well7
  • Ancient Protector5
  • Ancient of Wonders2
  • Tree of Ages2
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Life1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Nature's Blessing
  • Druid of the Claw TrainingLevel 2
  • Abolish Magic
  • Mark of the Claw
  • Well Spring
  • Ultravision

Items

  • Moonstone2
  • Lesser Clarity Potion2
  • Boots of Speed1
  • Staff of Preservation1
  • Potion of Mana1
  • Potion of Healing1
  • Orb of Venom1
  • Potion of Lesser Invulnerability1

Control groups

Group 1234
Set 314 59 7 81
Used 369 92 15 87
Group 5789
Set 1 14 1 1
Used 15 142 182 156
Actions by type
Right clicks
1008
Selections
692
Control group selections
1058
Control groups set
478
Build and train orders
156
Abilities
49
Basic commands
169
Item uses
11
Subgroup switches
0
Units removed from queue
0
Escape presses
4

AFreshSalad (aFreshSalad#1772)

139 APM

Heroes

  • Mountain KingLevel 4
    1. Storm Bolt level 2
    2. Bash level 2
  • Blood MageLevel 1
    1. Siphon Mana level 1

Units

  • Peasant39
  • Footman23
  • Rifleman2

Buildings

  • Scout Tower8
  • Farm7
  • Guard Tower5
  • Arcane Tower4
  • Arcane Vault4
  • Barracks2
  • Keep2
  • Altar of Kings1
  • Lumber Mill1
  • Town Hall1
  • Blacksmith1

Upgrades

  • Defend
  • Lumber Harvesting

Items

  • Lesser Clarity Potion6
  • Scroll of Regeneration3

Control groups

Group 124
Set 16 2 2
Used 25 37 29
Actions by type
Right clicks
901
Selections
581
Control group selections
91
Control groups set
20
Build and train orders
128
Abilities
30
Basic commands
213
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
3

Timeline

Nightelf
12,130

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,033 3:43 6,065 7:26 9,098 11:09 12,130 14:53
Army3,550
Economy2,680
Production640
Technology1,320
Support3,940
Human
11,145

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,033 3:43 6,065 7:26 9,098 11:09 12,130 14:53
Army3,515
Economy3,310
Production500
Technology1,420
Support2,400
14:53 / 14:53
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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