Replay
  • Night ElfDise
    1. Demon Hunter, level 4
    2. Keeper of the Grove, level 3
  • OrcIce orc
    1. Blademaster, level 3
    2. Shadow Hunter, level 5
vs
Game length
00:11:37
Patch
2.00
Downloads
34
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Feb 8, 2026 by kover2177
Game breakdown

Dise (DiSe22#2860)

257 APM

Heroes

  • Demon HunterLevel 4
    1. Mana Burn level 2
    2. Immolation level 2
  • Keeper of the GroveLevel 3
    1. Entangling Roots level 2
    2. Thorns Aura level 1

Units

  • Wisp19
  • Dryad9
  • Archer4

Buildings

  • Moon Well5
  • Ancient of Wonders2
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Ultravision
  • Strength of the WildLevel 2
  • Abolish Magic
  • Reinforced Hides

Items

  • Potion of Lesser Invulnerability2
  • Scroll of Healing2
  • Slippers of Agility +31
  • Circlet of Nobility1
  • Staff of Preservation1
  • Potion of Healing1

Control groups

Group 123456
Set 23 13 8 2 1 2
Used 162 165 62 158 171 137
Actions by type
Right clicks
1332
Selections
464
Control group selections
855
Control groups set
49
Build and train orders
80
Abilities
54
Basic commands
59
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Ice orc (Neverland#31803)

224 APM

Heroes

  • BlademasterLevel 3
    1. Wind Walk level 1
    2. Critical Strike level 2
  • Shadow HunterLevel 5
    1. Hex level 2
    2. Serpent Ward level 3

Units

  • Peon7
  • Grunt6
  • Raider6
  • Spirit Walker1
  • Kodo Beast1

Buildings

  • Orc Burrow4
  • Altar of Storms2
  • Voodoo Lounge2
  • Barracks1
  • Stronghold1
  • Tauren Totem1
  • Beastiary1
  • Great Hall1
  • War Mill1

Upgrades

  • Pillage
  • Ensnare
  • Spirit Walker Training

Items

  • Healing Salve4
  • Lesser Clarity Potion3
  • Scroll of Speed2
  • Circlet of Nobility1
  • Dust of Appearance1
  • Scroll of Healing1
  • Potion of Healing1

Control groups

Group 12345
Set 23 6 5 7 9
Used 433 110 180 85 38
Actions by type
Right clicks
794
Selections
510
Control group selections
846
Control groups set
50
Build and train orders
109
Abilities
82
Basic commands
111
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Nightelf
7,470

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,883 2:54 3,765 5:48 5,648 8:42 7,530 11:37
Army1,825
Economy1,140
Production640
Technology750
Support3,115
Orc
7,530

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,883 2:54 3,765 5:48 5,648 8:42 7,530 11:37
Army2,730
Economy910
Production820
Technology440
Support2,630
11:37 / 11:37
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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