Replay
  • HumanLeon
    1. Archmage, level 8
    2. Mountain King, level 3
  • Night ElfPhoeNix
    1. Keeper of the Grove, level 3
    2. Naga Sea Witch, level 2
    3. Priestess of the Moon, level 1
vs
Game length
00:15:54
Patch
2.00
Downloads
31
Concealed Hill
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Feb 3, 2026 by kover2177
Game breakdown

Leon (LeonXIV#21701)

377 APM

Heroes

  • ArchmageLevel 8
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 3
    3. Blizzard level 3
  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Bash level 1

Units

  • Peasant10
  • Footman10
  • Rifleman10
  • Priest5
  • Sorceress3

Buildings

  • Farm9
  • Altar of Kings2
  • Arcane Sanctum2
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Vault1

Upgrades

  • Long Rifles
  • Priest Training
  • Gunpowder
  • Sorceress Training

Items

  • Circlet of Nobility1
  • Dust of Appearance1
  • Potion of Lesser Invulnerability1
  • Scroll of Healing1
  • Tome of Retraining1
  • Potion of Healing1

Control groups

Group 123456
Set 123 37 38 12 27 3
Used 1047 694 409 141 604 59
Actions by type
Right clicks
1796
Selections
703
Control group selections
2954
Control groups set
240
Build and train orders
125
Abilities
80
Basic commands
173
Item uses
4
Subgroup switches
0
Units removed from queue
1
Escape presses
0

PhoeNix (DorraNi#2523)

390 APM

Heroes

  • Keeper of the GroveLevel 3
    1. Force of Nature level 1
    2. Entangling Roots level 2
  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1
  • Priestess of the MoonLevel 1
    1. Trueshot Aura level 1

Units

  • Archer20
  • Wisp15
  • Goblin Shredder1

Buildings

  • Moon Well6
  • Ancient of Wonders3
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Tree of Eternity1
  • Hunter's Hall1
  • Ancient of Lore1

Upgrades

  • Improved Bows
  • Marksmanship
  • Well Spring
  • Ultravision
  • Hardened Skin

Items

  • Orb of Venom3
  • Staff of Preservation2
  • Lesser Clarity Potion1
  • Moonstone1
  • Potion of Healing1

Control groups

Group 1345
Set 176 6 1 1
Used 1714 1231 375 8
Actions by type
Right clicks
1986
Selections
524
Control group selections
3328
Control groups set
184
Build and train orders
81
Abilities
55
Basic commands
124
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
8

Timeline

Human
8,820

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,205 3:58 4,410 7:57 6,615 11:55 8,820 15:54
Army4,540
Economy750
Production820
Technology395
Support2,315
Nightelf
8,490

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,205 3:58 4,410 7:57 6,615 11:55 8,820 15:54
Army2,975
Economy900
Production485
Technology1,025
Support3,105
15:54 / 15:54
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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