Replay
  • Night ElfSoYma
    1. Beastmaster, level 5
    2. Goblin Tinker, level 4
  • HumanEKKO
    1. Archmage, level 5
    2. Mountain King, level 1
vs
Game length
00:15:38
Patch
2.00
Downloads
26
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Feb 1, 2026 by kover2177
Game breakdown

SoYma (SoYma#2943)

244 APM

Heroes

  • BeastmasterLevel 5
    1. Summon Bear level 2
    2. Summon Quilbeast level 3
  • Goblin TinkerLevel 4
    1. Pocket Factory level 1
    2. Engineering Upgrade level 2
    3. Pocket Factory level 1

Units

  • Wisp23
  • Dryad11
  • Archer9
  • Druid of the Claw3
  • Hippogryph1

Buildings

  • Moon Well4
  • Tree of Life4
  • Ancient of Wonders3
  • Altar of Elders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wind1

Upgrades

  • Ultravision
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Reinforced Hides

Items

  • Lesser Clarity Potion2
  • Scroll of Healing1
  • Staff of Teleportation1

Control groups

Group 12345
Set 99 17 3 6 2
Used 743 213 811 50 1
Actions by type
Right clicks
1037
Selections
554
Control group selections
1818
Control groups set
127
Build and train orders
122
Abilities
64
Basic commands
22
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
6

EKKO (EKKO#22549)

170 APM

Heroes

  • ArchmageLevel 5
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 2
  • Mountain KingLevel 1
    1. Storm Bolt level 1

Units

  • Peasant43
  • Footman17
  • Dragonhawk Rider6

Buildings

  • Scout Tower9
  • Farm7
  • Arcane Tower4
  • Guard Tower3
  • Gryphon Aviary3
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Keep1
  • Lumber Mill1
  • Blacksmith1
  • Castle1

Upgrades

  • Lumber Harvesting
  • Swords

Items

  • Staff of Teleportation1
  • Dust of Appearance1
  • Scroll of Healing1
  • Scroll of Town Portal1

Control groups

Group 1234
Set 147 13 15 1
Used 284 156 91 109
Actions by type
Right clicks
1001
Selections
538
Control group selections
640
Control groups set
176
Build and train orders
179
Abilities
13
Basic commands
7
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
8

Timeline

NightelfData incomplete
10,240

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,771 3:54 5,543 7:49 8,314 11:43 11,085 15:38
Army3,690
Economy2,740
Production970
Technology750
Support2,090
Human
11,085

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,771 3:54 5,543 7:49 8,314 11:43 11,085 15:38
Army3,495
Economy3,610
Production760
Technology1,130
Support2,090
15:38 / 15:38
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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