Replay
  • HumanTekko
    1. Archmage, level 4
    2. Mountain King, level 2
  • Night ElfDise
    1. Demon Hunter, level 5
    2. Naga Sea Witch, level 4
vs
Game length
00:16:16
Patch
2.00
Downloads
31
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Feb 1, 2026 by kover2177
Game breakdown

Tekko (Tekko1012#2394)

192 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 2
    1. Storm Bolt level 1
    2. Bash level 1

Units

  • Peasant30
  • Rifleman11
  • Footman10
  • Priest5
  • Spell Breaker4
  • Sorceress2
  • Goblin Shredder1
  • Goblin Zeppelin1

Buildings

  • Farm11
  • Scout Tower6
  • Arcane Tower3
  • Guard Tower3
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Arcane Vault1
  • Keep1
  • Lumber Mill1
  • Blacksmith1
  • Workshop1

Upgrades

  • Defend
  • Gunpowder
  • Long Rifles
  • Plating

Items

  • Lesser Clarity Potion2
  • Scroll of Healing2
  • Scroll of Regeneration1
  • Scroll of Town Portal1

Control groups

Group 123
Set 221 17 36
Used 356 100 70
Actions by type
Right clicks
1160
Selections
692
Control group selections
526
Control groups set
274
Build and train orders
159
Abilities
29
Basic commands
178
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Dise (DiSe22#2860)

224 APM

Heroes

  • Demon HunterLevel 5
    1. Immolation level 3
    2. Evasion level 2
  • Naga Sea WitchLevel 4
    1. Frost Arrows level 2
    2. Forked Lightning level 2

Units

  • Wisp21
  • Archer6
  • Dryad5
  • Druid of the Claw5
  • Goblin Shredder1

Buildings

  • Moon Well5
  • Tree of Life5
  • Ancient of Wonders3
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Ultravision
  • Well Spring
  • Strength of the Wild
  • Reinforced Hides

Items

  • Potion of Lesser Invulnerability4
  • Staff of Teleportation1
  • Staff of Preservation1

Control groups

Group 1234567
Set 36 20 2 3 1 3 4
Used 294 202 37 212 164 172 6
Actions by type
Right clicks
1471
Selections
599
Control group selections
1087
Control groups set
69
Build and train orders
122
Abilities
79
Basic commands
126
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Timeline

Human
13,185

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,296 4:04 6,593 8:08 9,889 12:12 13,185 16:16
Army6,065
Economy2,635
Production780
Technology965
Support2,740
Nightelf
10,310

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,296 4:04 6,593 8:08 9,889 12:12 13,185 16:16
Army3,155
Economy2,960
Production640
Technology825
Support2,730
16:16 / 16:16
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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