Replay
  • Night ElfPoncho
    1. Warden, level 10
    2. Pandaren Brewmaster, level 3
  • UndeadEdo
    1. Death Knight, level 6
    2. Lich, level 8
    3. Custom, level 1
vs
Game length
00:37:52
Patch
2.00
Downloads
29
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Feb 1, 2026 by kover2177
Game breakdown

Poncho (Poncho#21692)

161 APM

Heroes

  • WardenLevel 10
    1. Fan of Knives level 3
    2. Blink level 3
    3. Spirit of Vengeance level 1
    4. Shadow Strike level 3
  • Pandaren BrewmasterLevel 3
    1. Drunken Haze level 1
    2. Breath of Fire level 2

Units

  • Wisp33
  • Dryad16
  • Druid of the Claw15
  • Druid of the Talon12
  • Archer11

Buildings

  • Moon Well8
  • Tree of Life5
  • Altar of Elders4
  • Ancient of Wonders2
  • Ancient of Lore2
  • Tree of Eternity2
  • Ancient of Wind2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient Protector1

Upgrades

  • Ultravision
  • Improved Bows
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Well Spring
  • Strength of the WildLevel 3
  • Druid of the Talon TrainingLevel 2
  • Nature's Blessing
  • Reinforced Hides

Items

  • Lesser Clarity Potion8
  • Moonstone7
  • Potion of Lesser Invulnerability6
  • Dust of Appearance2
  • Staff of Preservation2
  • Tome of Retraining2
  • Potion of Invisibility2
  • Boots of Speed1
  • Staff of Teleportation1
  • Orb of Venom1
  • Scroll of Town Portal1

Control groups

Group 123456
Set 83 24 12 10 1 1
Used 208 46 35 205 225 38
Actions by type
Right clicks
3050
Selections
1215
Control group selections
757
Control groups set
131
Build and train orders
384
Abilities
262
Basic commands
167
Item uses
13
Subgroup switches
0
Units removed from queue
2
Escape presses
9

Edo (EdoBoi#2276)

210 APM

Heroes

  • Death KnightLevel 6
    1. Death Coil level 3
    2. Unholy Aura level 3
  • LichLevel 8
    1. Frost Nova level 3
    2. Frost Armor level 2
    3. Dark Ritual level 2
    4. Death and Decay level 1
  • CustomLevel 1
    1. AUa2 level 1

Units

  • Acolyte35
  • Crypt Fiend20
  • Abomination7
  • Ghoul6
  • Obsidian Statue6
  • Goblin Shredder2
  • Frost Wyrm2

Buildings

  • Ziggurat7
  • Black Citadel3
  • Haunted Gold Mine3
  • Crypt2
  • Necropolis2
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Slaughterhouse1
  • Boneyard1
  • Temple of the Damned1
  • Nerubian Tower1

Upgrades

  • Burrow
  • Creature AttackLevel 2
  • Destroyer Form
  • Disease Cloud
  • Web
  • Creature Carapace

Items

  • Rod of Necromancy4
  • Scroll of Healing3
  • Orb of Corruption1
  • Potion of Mana1

Control groups

Group 123
Set 86 15 12
Used 970 959 93
Actions by type
Right clicks
3960
Selections
1218
Control group selections
2022
Control groups set
113
Build and train orders
366
Abilities
125
Basic commands
9
Item uses
11
Subgroup switches
0
Units removed from queue
6
Escape presses
2

Timeline

Nightelf
22,660

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,665 9:28 11,330 18:56 16,995 28:24 22,660 37:52 S S S S S S S S S S S S S S S S S S S S
Army9,195
Economy3,680
Production1,480
Technology1,355
Support6,950
Undead
19,710

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,665 9:28 11,330 18:56 16,995 28:24 22,660 37:52 A
Army9,420
Economy3,750
Production1,025
Technology1,745
Support3,770
37:52 / 37:52
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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