Replay
  • HumanAnima
    1. Archmage, level 5
    2. Mountain King, level 4
  • OrcCash
    1. Far Seer, level 4
    2. Tauren Chieftain, level 5
vs
Game length
00:18:39
Patch
1.30
Downloads
187
Amazonia
Highlight
Silver highlight
Game
1v1 on patch 1.30 (build 6061)
File
.w3g
Uploaded
Aug 19, 2018 by x3-DemoN
Game breakdown

Anima (Animaa)

236 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 4

Units

  • Peasant17
  • Footman8
  • Spell Breaker7
  • Sorceress6
  • Priest6

Buildings

  • Farm7
  • Altar of Kings2
  • Barracks2
  • Arcane Sanctum2
  • Scout Tower1
  • Keep1
  • Arcane Tower1
  • Lumber Mill1
  • Arcane Vault1

Upgrades

  • Priest Training
  • Sorceress Training

Items

  • Lesser Clarity Potion6
  • Scroll of Healing6
  • Scroll of Regeneration5
  • Potion of Lesser Invulnerability3
  • Boots of Speed1
  • Staff of Teleportation1

Control groups

Group 123456
Set 65 28 6 2 1 1
Used 319 160 60 195 176 188
Actions by type
Right clicks
1744
Selections
902
Control group selections
1098
Control groups set
103
Build and train orders
215
Abilities
93
Basic commands
180
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Cash (Stormhoof)

327 APM

Heroes

  • Far SeerLevel 4
  • Tauren ChieftainLevel 5

Units

  • Raider8
  • Spirit Walker8
  • Peon7
  • Grunt5
  • Kodo Beast2
  • Forest Troll Berserker1

Buildings

  • Orc Burrow6
  • Altar of Storms2
  • Beastiary2
  • Barracks1
  • Voodoo Lounge1
  • Stronghold1
  • Tauren Totem1
  • War Mill1

Upgrades

  • Ensnare
  • Spirit Walker Training
  • Berserker Strength

Items

  • Lesser Clarity Potion10
  • Healing Salve9
  • Scroll of Speed4
  • Scroll of Healing3

Control groups

Group 1234567
Set 56 40 2 14 1 1 1
Used 673 419 367 380 46 36 157
Actions by type
Right clicks
2032
Selections
1195
Control group selections
2078
Control groups set
115
Build and train orders
157
Abilities
128
Basic commands
314
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Human
11,280

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,820 4:39 5,640 9:19 8,460 13:59 11,280 18:39
Army4,325
Economy1,275
Production980
Technology390
Support4,310
Orc
10,605

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,820 4:39 5,640 9:19 8,460 13:59 11,280 18:39
Army4,755
Economy525
Production965
Technology415
Support3,945
18:39 / 18:39
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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