Replay
  • HumanLeqi
    1. Archmage, level 5
    2. Mountain King, level 4
  • HumanKndnny
    1. Archmage, level 4
    2. Paladin, level 4
vs
Game length
00:17:49
Patch
2.00
Downloads
32
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Jan 31, 2026 by x3-DemoN
Game breakdown

Leqi (leqi#11499)

177 APM

Heroes

  • ArchmageLevel 5
    1. Blizzard level 3
    2. Brilliance Aura level 2
  • Mountain KingLevel 4
    1. Storm Bolt level 2
    2. Bash level 2

Units

  • Peasant19
  • Footman7
  • Priest7
  • Spell Breaker6
  • Sorceress2

Buildings

  • Farm7
  • Arcane Vault2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Blacksmith1

Upgrades

  • Defend
  • Priest Training
  • PlatingLevel 2
  • SwordsLevel 2
  • Sorceress Training

Items

  • Boots of Speed1
  • Lesser Clarity Potion1
  • Scroll of Regeneration1
  • Potion of Healing1
  • Tome of Retraining1

Control groups

Group 1234
Set 41 11 13 7
Used 258 19 160 35
Group 5678
Set 3 2 1 1
Used 39 115 122 145
Actions by type
Right clicks
964
Selections
773
Control group selections
893
Control groups set
79
Build and train orders
127
Abilities
65
Basic commands
192
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Kndnny (aony123#3977)

275 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • PaladinLevel 4
    1. Holy Light level 2
    2. Devotion Aura level 2

Units

  • Rifleman23
  • Priest12
  • Peasant9
  • Footman3

Buildings

  • Farm10
  • Scout Tower4
  • Arcane Tower3
  • Altar of Kings2
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1

Upgrades

  • Long Rifles
  • Gunpowder
  • Priest TrainingLevel 2

Items

  • Scroll of Healing2
  • Boots of Speed1
  • Mantle of Intelligence +31
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 70 12 3 10 1
Used 506 298 239 171 166
Actions by type
Right clicks
1818
Selections
975
Control group selections
1380
Control groups set
96
Build and train orders
120
Abilities
59
Basic commands
386
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Human
8,605

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,763 4:27 5,525 8:54 8,288 13:21 11,050 17:49
Army3,490
Economy1,425
Production640
Technology540
Support2,510
Human
11,050

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,763 4:27 5,525 8:54 8,288 13:21 11,050 17:49
Army6,740
Economy675
Production670
Technology605
Support2,360
17:49 / 17:49
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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