Replay
  • UndeadUgly
    1. Death Knight, level 2
    2. Naga Sea Witch, level 1
  • Night ElfSonik
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 1
vs
Game length
00:07:25
Patch
2.00
Downloads
45
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Jan 31, 2026 by kover2177
Game breakdown

Ugly (ehMuch#1965)

236 APM

Heroes

  • Death KnightLevel 2
    1. Death Coil level 1
    2. Unholy Aura level 1
  • Naga Sea WitchLevel 1
    1. Frost Arrows level 1

Units

  • Ghoul11
  • Acolyte4
  • Crypt Fiend2

Buildings

  • Ziggurat3
  • Crypt2
  • Altar of Darkness2
  • Black Citadel2
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Slaughterhouse1

Items

  • Rod of Necromancy1
  • Boots of Speed1
  • Dust of Appearance1
  • Potion of Healing1

Control groups

Group 1234
Set 95 1 4 16
Used 225 62 132 41
Actions by type
Right clicks
810
Selections
243
Control group selections
460
Control groups set
116
Build and train orders
42
Abilities
8
Basic commands
26
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Sonik (IronSonik#2342)

227 APM

Heroes

  • Demon HunterLevel 3
    1. Immolation level 1
    2. Mana Burn level 2
  • Naga Sea WitchLevel 1
    1. Frost Arrows level 1

Units

  • Wisp21
  • Archer3

Buildings

  • Moon Well4
  • Tree of Ages2
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Hunter's Hall1
  • Tree of Eternity1

Items

  • Boots of Speed1

Control groups

Group 23456
Set 8 6 1 2 18
Used 110 16 122 103 102
Actions by type
Right clicks
535
Selections
339
Control group selections
453
Control groups set
35
Build and train orders
55
Abilities
58
Basic commands
156
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Undead
5,340

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,335 1:51 2,670 3:42 4,005 5:33 5,340 7:25
Army1,750
Economy300
Production900
Technology970
Support1,420
Nightelf
4,440

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,335 1:51 2,670 3:42 4,005 5:33 5,340 7:25
Army390
Economy1,260
Production640
Technology970
Support1,180
7:25 / 7:25
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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