Replay
  • UndeadLucifer
    1. Lich, level 2
  • UndeadPink
    1. Lich, level 2
vs
Game length
00:06:22
Patch
2.00
Downloads
36
Springtime 1.3
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Jan 31, 2026 by x3-DemoN
Game breakdown

Lucifer (Lucifer#34735)

304 APM

Heroes

  • LichLevel 2
    1. Frost Nova level 1
    2. Dark Ritual level 1

Units

  • Ghoul16
  • Acolyte4

Buildings

  • Ziggurat2
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Nerubian Tower1
  • Halls of the Dead1

Items

  • Rod of Necromancy1
  • Circlet of Nobility1

Control groups

Group 123456
Set 38 36 10 1 3 1
Used 80 14 19 140 95 62
Actions by type
Right clicks
631
Selections
154
Control group selections
410
Control groups set
89
Build and train orders
46
Abilities
7
Basic commands
47
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Pink (guhi#11801)

277 APM

Heroes

  • LichLevel 2
    1. Frost Nova level 1
    2. Dark Ritual level 1

Units

  • Ghoul17
  • Acolyte9

Buildings

  • Ziggurat3
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Nerubian Tower1
  • Haunted Gold Mine1

Items

  • Rod of Necromancy1
  • Sacrificial Skull1

Control groups

Group 12345
Set 24 10 1 4 1
Used 72 54 213 105 158
Actions by type
Right clicks
348
Selections
151
Control group selections
602
Control groups set
40
Build and train orders
45
Abilities
12
Basic commands
53
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Undead
3,800

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,050 1:35 2,100 3:11 3,150 4:46 4,200 6:22
Army1,920
Economy300
Production380
Technology420
Support780
Undead
4,200

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,050 1:35 2,100 3:11 3,150 4:46 4,200 6:22
Army2,040
Economy900
Production380
Technology100
Support780
6:22 / 6:22
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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