Replay
  • OrcFourthAge
    1. Blademaster, level 4
    2. Shadow Hunter, level 3
    3. Tauren Chieftain, level 2
  • OrcSharky
    1. Blademaster, level 5
    2. Shadow Hunter, level 4
    3. Tauren Chieftain, level 2
vs
Game length
00:16:48
Patch
2.00
Downloads
29
Tioga Pass
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Jan 30, 2026 by Stowka
Game breakdown

FourthAge (fourthAge#1445)

75 APM

Heroes

  • BlademasterLevel 4
    1. Mirror Image level 2
    2. Critical Strike level 2
  • Shadow HunterLevel 3
    1. Hex level 1
    2. Healing Wave level 2
  • Tauren ChieftainLevel 2
    1. Shockwave level 1
    2. Endurance Aura level 1

Units

  • Troll Headhunter/Berserker12
  • Peon7
  • Tauren4
  • Troll Headhunter/Berserker3
  • Grunt1
  • Spirit Walker1

Buildings

  • Orc Burrow6
  • Altar of Storms1
  • Barracks1
  • War Mill1
  • Stronghold1
  • Fortress1
  • Tauren Totem1
  • Voodoo Lounge1
  • Great Hall1

Upgrades

  • Armor
  • Berserker UpgradeLevel 2
  • Pulverize
  • Ranged Weapons

Items

  • Lesser Clarity Potion4
  • Potion of Healing3
  • Scroll of Town Portal2
  • Healing Salve2
  • Scroll of Speed2
  • Circlet of Nobility1
  • Orb of Lightning1

Control groups

Group 12345
Set 38 1 2 2 2
Used 224 2 1 1 0
Actions by type
Right clicks
433
Selections
277
Control group selections
228
Control groups set
45
Build and train orders
138
Abilities
36
Basic commands
59
Item uses
3
Subgroup switches
0
Units removed from queue
4
Escape presses
1

Sharky (RobotNinja#2136641)

171 APM

Heroes

  • BlademasterLevel 5
    1. Mirror Image level 2
    2. Critical Strike level 3
  • Shadow HunterLevel 4
    1. Hex level 2
    2. Healing Wave level 2
  • Tauren ChieftainLevel 2
    1. War Stomp level 1
    2. Endurance Aura level 1

Units

  • Peon17
  • Troll Headhunter/Berserker9
  • Troll Headhunter/Berserker5
  • Shaman3
  • Troll Witch Doctor3
  • Tauren2

Buildings

  • Orc Burrow6
  • Voodoo Lounge2
  • Spirit Lodge2
  • War Mill1
  • Altar of Storms1
  • Barracks1
  • Stronghold1
  • Great Hall1
  • Fortress1
  • Tauren Totem1

Upgrades

  • Reinforced Defenses
  • Shaman TrainingLevel 2
  • Troll Regeneration
  • Berserker Upgrade
  • Ranged WeaponsLevel 2
  • Witch Doctor TrainingLevel 2
  • Pulverize

Items

  • Potion of Mana4
  • Lesser Clarity Potion4
  • Healing Salve3
  • Scroll of Speed2
  • Potion of Healing2
  • Potion of Lesser Invulnerability2
  • Scroll of Healing2
  • Boots of Speed1
  • Orb of Lightning1
  • Circlet of Nobility1
  • Periapt of Vitality1
  • Scroll of Town Portal1

Control groups

Group 125
Set 75 5 10
Used 341 125 83
Actions by type
Right clicks
945
Selections
711
Control group selections
549
Control groups set
90
Build and train orders
153
Abilities
60
Basic commands
295
Item uses
14
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

OrcData incomplete
9,225

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,073 4:12 6,145 8:24 9,218 12:36 12,290 16:48
Army3,540
Economy910
Production495
Technology815
Support3,465

Partial spend: actions with unknown prices are excluded.

OrcData incomplete
12,290

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,073 4:12 6,145 8:24 9,218 12:36 12,290 16:48
Army3,275
Economy1,660
Production795
Technology990
Support5,570

Partial spend: actions with unknown prices are excluded.

16:48 / 16:48
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays