Replay
  • HumanSharky
    1. Firelord, level 4
    2. Mountain King, level 3
    3. Archmage, level 3
  • OrcFourthAge
    1. Far Seer, level 4
    2. Tauren Chieftain, level 2
    3. Shadow Hunter, level 2
vs
Game length
00:19:23
Patch
2.00
Downloads
31
Lost Temple LV
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Jan 30, 2026 by Stowka
Game breakdown

Sharky (RobotNinja#2136641)

168 APM

Heroes

  • FirelordLevel 4
    1. Incinerate level 2
    2. Summon Lava Spawn level 2
  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Bash level 1
  • ArchmageLevel 3
    1. Brilliance Aura level 1
    2. Blizzard level 2

Units

  • Peasant33
  • Gryphon Rider6
  • Priest5
  • Sorceress4

Buildings

  • Scout Tower19
  • Farm12
  • Arcane Tower6
  • Guard Tower5
  • Gryphon Aviary3
  • Lumber Mill2
  • Keep2
  • Arcane Sanctum2
  • Town Hall2
  • Altar of Kings1
  • Castle1

Upgrades

  • Lumber HarvestingLevel 2
  • Priest Training
  • Storm Hammers

Items

  • Boots of Speed2
  • Scroll of Healing2
  • Circlet of Nobility1
  • Scroll of Town Portal1
  • Potion of Lesser Invulnerability1

Control groups

Group 1235
Set 66 8 9 4
Used 473 217 39 67
Actions by type
Right clicks
1001
Selections
724
Control group selections
796
Control groups set
87
Build and train orders
154
Abilities
76
Basic commands
280
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
8

FourthAge (fourthAge#1445)

72 APM

Heroes

  • Far SeerLevel 4
    1. Feral Spirit level 2
    2. Chain Lightning level 2
  • Tauren ChieftainLevel 2
    1. Shockwave level 1
    2. Endurance Aura level 1
  • Shadow HunterLevel 2
    1. Hex level 1
    2. Serpent Ward level 1

Units

  • Peon15
  • Troll Headhunter/Berserker10
  • Troll Headhunter/Berserker10
  • Tauren4
  • Troll Batrider2
  • Grunt1

Buildings

  • Orc Burrow8
  • Altar of Storms1
  • Barracks1
  • War Mill1
  • Stronghold1
  • Voodoo Lounge1
  • Fortress1
  • Tauren Totem1
  • Beastiary1

Upgrades

  • Berserker Upgrade
  • Pulverize
  • Armor
  • Ranged Weapons

Items

  • Lesser Clarity Potion9
  • Healing Salve3
  • Scroll of Speed2
  • Scroll of Town Portal2
  • Tiny Great Hall1
  • Orb of Lightning1
  • Potion of Healing1

Control groups

Group 12345
Set 36 1 2 1 1
Used 254 2 0 0 0
Actions by type
Right clicks
490
Selections
316
Control group selections
256
Control groups set
41
Build and train orders
130
Abilities
47
Basic commands
61
Item uses
3
Subgroup switches
0
Units removed from queue
1
Escape presses
2

Timeline

HumanData incomplete
12,820

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,205 4:50 6,410 9:41 9,615 14:32 12,820 19:23
Army2,975
Economy3,245
Production900
Technology1,855
Support3,845
OrcData incomplete
11,255

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,205 4:50 6,410 9:41 9,615 14:32 12,820 19:23
Army4,340
Economy1,125
Production640
Technology815
Support4,335

Partial spend: actions with unknown prices are excluded.

19:23 / 19:23
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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