Replay
  • HumanTekko
    1. Archmage, level 4
    2. Mountain King, level 3
vs
Game length
00:13:16
Patch
2.00
Downloads
59
Springtime 1.3
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Jan 27, 2026 by kover2177
Game breakdown

Tekko (Tekko1012#2394)

200 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Bash level 1

Units

  • Rifleman14
  • Peasant12
  • Priest9
  • Sorceress4
  • Footman1

Buildings

  • Farm8
  • Scout Tower2
  • Altar of Kings1
  • Barracks1
  • Blacksmith1
  • Keep1
  • Arcane Tower1
  • Arcane Sanctum1
  • Town Hall1

Upgrades

  • Long Rifles
  • GunpowderLevel 3

Items

  • Scroll of Healing2

Control groups

Group 1234
Set 210 25 33 2
Used 354 145 54 1
Actions by type
Right clicks
936
Selections
475
Control group selections
554
Control groups set
270
Build and train orders
120
Abilities
20
Basic commands
175
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
5

ReiGn (German player) (ReiGn#2446)

172 APM

Heroes

  • Demon HunterLevel 4
    1. Immolation level 1
    2. Mana Burn level 2
    3. Evasion level 1
  • Naga Sea WitchLevel 3
    1. Frost Arrows level 1
    2. Forked Lightning level 2

Units

  • Wisp13
  • Dryad4
  • Druid of the Claw4
  • Archer3
  • Ice Troll Berserker1

Buildings

  • Moon Well5
  • Altar of Elders2
  • Ancient of Wonders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Ultravision

Items

  • Circlet of Nobility1
  • Staff of Preservation1
  • Orb of Venom1

Control groups

Group 12345
Set 21 14 6 6 7
Used 280 158 58 69 0
Group 6789
Set 8 6 6 2
Used 0 0 0 0
Actions by type
Right clicks
813
Selections
388
Control group selections
565
Control groups set
76
Build and train orders
66
Abilities
68
Basic commands
201
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
8,945

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,236 3:19 4,473 6:38 6,709 9:57 8,945 13:16
Army4,840
Economy1,285
Production490
Technology465
Support1,865
Nightelf
6,750

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,236 3:19 4,473 6:38 6,709 9:57 8,945 13:16 U
Army2,235
Economy780
Production820
Technology750
Support2,165
13:16 / 13:16
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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