Replay
  • HumanMisterWinner
    1. Archmage, level 6
    2. Mountain King, level 5
  • Night Elf4uvakcool
    1. Beastmaster, level 5
    2. Goblin Alchemist, level 3
vs
Game length
00:16:14
Patch
1.30
Downloads
61
Terenas Stand LV
Game
1v1 on patch 1.30 (build 6061)
File
.w3g
Uploaded
Aug 19, 2018 by x3-DemoN
Game breakdown

MisterWinner (MisterWinner)

240 APM

Heroes

  • ArchmageLevel 6
  • Mountain KingLevel 5

Units

  • Rifleman13
  • Peasant10
  • Priest6
  • Sorceress5
  • Footman4
  • Spell Breaker1

Buildings

  • Farm10
  • Scout Tower3
  • Guard Tower2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Tower1
  • Arcane Vault1
  • Lumber Mill1
  • Arcane Sanctum1

Upgrades

  • Long Rifles
  • GunpowderLevel 2

Items

  • Scroll of Regeneration3
  • Lesser Clarity Potion3
  • Scroll of Healing1

Control groups

Group 123456
Set 102 22 28 12 2 1
Used 415 203 314 159 320 89
Actions by type
Right clicks
1112
Selections
539
Control group selections
1500
Control groups set
167
Build and train orders
128
Abilities
48
Basic commands
345
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
0

4uvakcool (4uvakcool)

207 APM

Heroes

  • BeastmasterLevel 5
  • Goblin AlchemistLevel 3

Units

  • Wisp21
  • Huntress15
  • Forest Troll Shadow Priest6
  • Dryad6
  • Forest Troll Berserker4
  • Archer3
  • Ogre Mauler1
  • Mud Golem1

Buildings

  • Moon Well6
  • Ancient of War3
  • Ancient of Lore2
  • Altar of Elders1
  • Hunter's Hall1
  • Tree of Life1
  • Tree of Ages1
  • Ancient of Wonders1

Upgrades

  • Ultravision
  • Strength of the MoonLevel 3
  • Upgrade Moon Glaive
  • Abolish Magic
  • Moon ArmorLevel 2

Items

  • Scroll of Healing3
  • Potion of Invisibility1
  • Moonstone1
  • Lesser Clarity Potion1
  • Staff of Preservation1
  • Potion of Lesser Invulnerability1

Control groups

Group 123456
Set 69 11 4 1 2 2
Used 428 121 98 69 3 2
Actions by type
Right clicks
1458
Selections
679
Control group selections
721
Control groups set
89
Build and train orders
150
Abilities
67
Basic commands
138
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
9,165

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,341 4:03 6,683 8:07 10,024 12:10 13,365 16:14
Army5,005
Economy750
Production490
Technology605
Support2,315
Nightelf
13,365

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,341 4:03 6,683 8:07 10,024 12:10 13,365 16:14
Army6,780
Economy1,600
Production940
Technology520
Support3,525
16:14 / 16:14
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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