Replay
  • Night ElfKevin
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 3
  • HumanChaemiko
    1. Archmage, level 4
    2. Mountain King, level 5
vs
Game length
00:12:22
Patch
2.00
Downloads
51
Shallow Grave
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Jan 25, 2026 by kover2177
Game breakdown

Kevin (KEVINWC3#2946)

161 APM

Heroes

  • Demon HunterLevel 4
    1. Immolation level 2
    2. Evasion level 2
  • Naga Sea WitchLevel 3
    1. Frost Arrows level 1
    2. Forked Lightning level 2

Units

  • Wisp23
  • Archer7
  • Forest Troll Berserker2
  • Druid of the Claw2
  • Forest Troll Shadow Priest1
  • Dryad1
  • Goblin Shredder1

Buildings

  • Moon Well4
  • Ancient of Lore3
  • Altar of Elders2
  • Ancient of Wonders2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient Protector1
  • Tree of Eternity1

Upgrades

  • Abolish Magic
  • Druid of the Claw TrainingLevel 2

Items

  • Staff of Teleportation1
  • Circlet of Nobility1
  • Lesser Clarity Potion1
  • Staff of Preservation1
  • Moonstone1
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 123
Set 120 79 17
Used 210 82 67
Actions by type
Right clicks
674
Selections
446
Control group selections
359
Control groups set
216
Build and train orders
113
Abilities
35
Basic commands
75
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Chaemiko (ZizonHuman#3182)

286 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 5
    1. Storm Bolt level 3
    2. Bash level 2

Units

  • Footman15
  • Peasant12
  • Rifleman10
  • Priest5
  • Sorceress1

Buildings

  • Farm7
  • Scout Tower2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1
  • Arcane Tower1

Upgrades

  • Defend
  • GunpowderLevel 2
  • Long RiflesLevel 2
  • Priest Training

Items

  • Boots of Speed1
  • Dust of Appearance1

Control groups

Group 12345
Set 79 259 48 34 77
Used 255 425 137 45 91
Actions by type
Right clicks
1089
Selections
527
Control group selections
953
Control groups set
497
Build and train orders
171
Abilities
26
Basic commands
198
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Nightelf
8,145

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,093 3:05 4,185 6:11 6,278 9:16 8,370 12:22
Army2,625
Economy1,380
Production975
Technology700
Support2,465
HumanData incomplete
8,370

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,093 3:05 4,185 6:11 6,278 9:16 8,370 12:22
Army4,905
Economy900
Production490
Technology615
Support1,460

Partial spend: actions with unknown prices are excluded.

12:22 / 12:22
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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