Replay
  • Night ElfSonik
    1. Keeper of the Grove, level 3
    2. Priestess of the Moon, level 2
  • UndeadVankor
    1. Death Knight, level 3
vs
Game length
00:10:12
Patch
1.30
Downloads
51
Twisted Meadows
Game
1v1 on patch 1.30 (build 6061)
File
.w3g
Uploaded
Aug 19, 2018 by x3-DemoN
Game breakdown

Vankor (bowlsofsteel)

223 APM

Heroes

  • Death KnightLevel 3

Units

  • Acolyte12
  • Ghoul8
  • Gargoyle5

Buildings

  • Ziggurat4
  • Crypt2
  • Spirit Tower2
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Necropolis1

Items

  • Rod of Necromancy4
  • Sacrificial Skull1

Control groups

Group 1234560
Set 63 41 59 6 8 17 4
Used 48 36 53 158 104 124 5
Actions by type
Right clicks
1019
Selections
323
Control group selections
528
Control groups set
198
Build and train orders
61
Abilities
16
Basic commands
66
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
3

Sonik (123456789012345)

349 APM

Heroes

  • Keeper of the GroveLevel 3
  • Priestess of the MoonLevel 2

Units

  • Wisp16
  • Archer8
  • Forest Troll Berserker1

Buildings

  • Moon Well4
  • Ancient of War2
  • Tree of Ages2
  • Ancient Protector2
  • Altar of Elders1
  • Hunter's Hall1
  • Ancient of Wonders1
  • Ancient of Wind1

Upgrades

  • Improved Bows

Items

  • Lesser Clarity Potion2
  • Staff of Preservation1

Control groups

Group 124567
Set 280 44 5 1 1 1
Used 532 314 250 256 241 5
Actions by type
Right clicks
827
Selections
393
Control group selections
1598
Control groups set
332
Build and train orders
53
Abilities
71
Basic commands
204
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Undead
5,795

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,449 2:33 2,898 5:06 4,346 7:39 5,795 10:12
Army1,885
Economy1,125
Production580
Technology610
Support1,595
Nightelf
5,145

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,449 2:33 2,898 5:06 4,346 7:39 5,795 10:12
Army1,285
Economy960
Production630
Technology690
Support1,580
10:12 / 10:12
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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