Replay
  • UndeadAzshara-QueeN
    1. Death Knight, level 5
    2. Lich, level 4
    3. Dark Ranger, level 3
  • HumanMisterWinner
    1. Archmage, level 4
    2. Mountain King, level 3
    3. Paladin, level 2
vs
Game length
00:15:32
Patch
2.00
Downloads
40
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Jan 24, 2026 by Stowka
Game breakdown

Azshara-QueeN (AzsharaQueeN#2924)

228 APM

Heroes

  • Death KnightLevel 5
    1. Death Coil level 3
    2. Unholy Aura level 2
  • LichLevel 4
    1. Frost Nova level 2
    2. Frost Armor level 1
    3. Dark Ritual level 1
  • Dark RangerLevel 3
    1. Silence level 2
    2. Black Arrow level 1

Units

  • Crypt Fiend10
  • Acolyte8
  • Obsidian Statue3
  • Ghoul2
  • Frost Wyrm2

Buildings

  • Ziggurat6
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Halls of the Dead1
  • Nerubian Tower1
  • Slaughterhouse1
  • Black Citadel1
  • Boneyard1

Upgrades

  • Web
  • Creature CarapaceLevel 2

Items

  • Rod of Necromancy2
  • Dust of Appearance1
  • Orb of Corruption1
  • Potion of Lesser Invulnerability1

Control groups

Group 1245
Set 824 62 19 4
Used 308 54 56 57
Actions by type
Right clicks
1519
Selections
342
Control group selections
475
Control groups set
909
Build and train orders
76
Abilities
51
Basic commands
103
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
0

MisterWinner (MisterWinner#21670)

190 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Bash level 1
  • PaladinLevel 2
    1. Holy Light level 1
    2. Divine Shield level 1

Units

  • Peasant15
  • Flying Machine15
  • Footman9
  • Gryphon Rider3
  • Knight2

Buildings

  • Farm9
  • Altar of Kings1
  • Barracks1
  • Arcane Vault1
  • Keep1
  • Scout Tower1
  • Arcane Tower1
  • Lumber Mill1
  • Blacksmith1
  • Castle1
  • Workshop1
  • Gryphon Aviary1

Upgrades

  • Animal War Training
  • Storm Hammers
  • Swords

Items

  • Scroll of Regeneration2
  • Staff of Sanctuary1
  • Orb of Slow1
  • Scroll of Healing1
  • Scroll of Town Portal1

Control groups

Group 123456
Set 124 19 35 7 2 3
Used 238 47 202 97 331 41
Actions by type
Right clicks
812
Selections
528
Control group selections
956
Control groups set
190
Build and train orders
151
Abilities
30
Basic commands
202
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Undead
8,370

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,323 3:53 4,645 7:46 6,968 11:39 9,290 15:32
Army3,760
Economy600
Production670
Technology845
Support2,495
Human
9,290

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,323 3:53 4,645 7:46 6,968 11:39 9,290 15:32
Army4,045
Economy1,125
Production620
Technology960
Support2,540
15:32 / 15:32
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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