Replay
  • HumanSaganash
    1. Dark Ranger, level 1
  • Night ElfLeMei
    1. Demon Hunter, level 3
vs
Game length
00:08:00
Patch
2.00
Downloads
34
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Jan 24, 2026 by x3-DemoN
Game breakdown

Saganash (Saganash#3527)

362 APM

Heroes

  • Dark RangerLevel 1
    1. Life Drain level 1

Units

  • Footman14
  • Peasant10
  • Rifleman3

Buildings

  • Farm6
  • Scout Tower3
  • Altar of Kings2
  • Guard Tower2
  • Barracks1
  • Lumber Mill1
  • Arcane Tower1
  • Keep1
  • Blacksmith1

Control groups

Group 123456
Set 26 11 1 1 1 1
Used 546 186 36 427 218 49
Actions by type
Right clicks
192
Selections
373
Control group selections
1462
Control groups set
41
Build and train orders
58
Abilities
39
Basic commands
660
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
3

LeMei (LeMei#2161)

228 APM

Heroes

  • Demon HunterLevel 3
    1. Immolation level 2
    2. Mana Burn level 1

Units

  • Wisp17
  • Archer7
  • Huntress3

Buildings

  • Moon Well5
  • Ancient of War2
  • Ancient Protector2
  • Altar of Elders1
  • Hunter's Hall1
  • Tree of Ages1

Control groups

Group 123456
Set 29 12 1 4 1 1
Used 176 12 25 237 127 132
Actions by type
Right clicks
648
Selections
179
Control group selections
709
Control groups set
48
Build and train orders
47
Abilities
16
Basic commands
129
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
1

Timeline

Human
5,135

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,284 2:00 2,568 4:00 3,851 6:00 5,135 8:00
Army2,505
Economy750
Production520
Technology530
Support830
Nightelf
4,695

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,284 2:00 2,568 4:00 3,851 6:00 5,135 8:00
Army1,495
Economy1,020
Production480
Technology320
Support1,380
8:00 / 8:00
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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