Replay
  • Night ElfSonik
    1. Demon Hunter, level 3
    2. Keeper of the Grove, level 1
  • Night Elf15sui
    1. Demon Hunter, level 4
    2. Keeper of the Grove, level 2
vs
Game length
00:10:13
Patch
2.00
Downloads
41
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Jan 24, 2026 by kover2177
Game breakdown

Sonik (IronSonik#2342)

229 APM

Heroes

  • Demon HunterLevel 3
    1. Mana Burn level 2
    2. Evasion level 1
  • Keeper of the GroveLevel 1
    1. Entangling Roots level 1

Units

  • Wisp33
  • Dryad6
  • Archer5

Buildings

  • Moon Well4
  • Ancient of Wonders2
  • Ancient of Lore2
  • Tree of Life2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1

Upgrades

  • Abolish Magic

Items

  • Dust of Appearance2
  • Moonstone2
  • Boots of Speed1
  • Lesser Clarity Potion1
  • Potion of Healing1

Control groups

Group 123456
Set 1 13 12 2 1 1
Used 6 129 59 196 137 121
Actions by type
Right clicks
636
Selections
611
Control group selections
648
Control groups set
30
Build and train orders
90
Abilities
41
Basic commands
197
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
5

15sui (达菲熊#2850)

360 APM

Heroes

  • Demon HunterLevel 4
    1. Mana Burn level 2
    2. Evasion level 2
  • Keeper of the GroveLevel 2
    1. Entangling Roots level 1
    2. Thorns Aura level 1

Units

  • Wisp16
  • Archer4
  • Druid of the Claw3
  • Dryad2

Buildings

  • Altar of Elders4
  • Moon Well4
  • Ancient of Wonders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Ultravision
  • Druid of the Claw TrainingLevel 3
  • Abolish Magic

Items

  • Circlet of Nobility1
  • Boots of Speed1
  • Staff of Preservation1
  • Orb of Venom1

Control groups

Group 123456
Set 25 17 2 2 1 4
Used 566 353 83 421 285 187
Actions by type
Right clicks
1043
Selections
360
Control group selections
1895
Control groups set
51
Build and train orders
61
Abilities
36
Basic commands
143
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Nightelf
7,020

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,755 2:33 3,510 5:06 5,265 7:39 7,020 10:13
Army1,520
Economy2,660
Production640
Technology370
Support1,830
NightelfData incomplete
6,700

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,755 2:33 3,510 5:06 5,265 7:39 7,020 10:13
Army1,575
Economy960
Production1,180
Technology750
Support2,235

Partial spend: actions with unknown prices are excluded.

10:13 / 10:13
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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