Replay
  • Night ElfSonik
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 4
    3. Keeper of the Grove, level 3
  • Night ElfAspect
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 4
vs
Game length
00:15:55
Patch
2.00
Downloads
38
Turtle Rock 2.0
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Jan 24, 2026 by kover2177
Game breakdown

Sonik (IronSonik#2342)

242 APM

Heroes

  • Demon HunterLevel 4
    1. Evasion level 2
    2. Mana Burn level 2
  • Naga Sea WitchLevel 4
    1. Forked Lightning level 2
    2. Frost Arrows level 2
  • Keeper of the GroveLevel 3
    1. Entangling Roots level 1
    2. Thorns Aura level 2

Units

  • Wisp11
  • Druid of the Claw8
  • Archer7
  • Dryad2

Buildings

  • Moon Well7
  • Ancient of Wonders3
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Improved Bows
  • Ultravision
  • Druid of the Claw TrainingLevel 2
  • Abolish Magic
  • Mark of the Claw
  • Reinforced HidesLevel 2
  • Strength of the Wild

Items

  • Staff of Preservation2
  • Dust of Appearance1
  • Scroll of Healing1
  • Orb of Venom1

Control groups

Group 123456
Set 12 18 8 3 2 2
Used 265 123 86 217 122 126
Actions by type
Right clicks
993
Selections
1232
Control group selections
939
Control groups set
45
Build and train orders
99
Abilities
92
Basic commands
366
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Aspect (Aspect#21972)

229 APM

Heroes

  • Demon HunterLevel 4
    1. Evasion level 2
    2. Mana Burn level 2
  • Naga Sea WitchLevel 4
    1. Frost Arrows level 2
    2. Forked Lightning level 2

Units

  • Wisp24
  • Druid of the Claw10
  • Archer5
  • Dryad2

Buildings

  • Moon Well6
  • Ancient of Wonders2
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Ultravision
  • Druid of the Claw TrainingLevel 2
  • Reinforced Hides
  • Mark of the Claw
  • Strength of the Wild
  • Abolish Magic
  • Well Spring

Items

  • Orb of Venom2
  • Circlet of Nobility1
  • Moonstone1
  • Potion of Healing1
  • Staff of Preservation1
  • Lesser Clarity Potion1
  • Scroll of Town Portal1
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 96 30 16 3 1
Used 594 230 175 85 222
Actions by type
Right clicks
1151
Selections
579
Control group selections
1306
Control groups set
146
Build and train orders
124
Abilities
65
Basic commands
203
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Nightelf
8,705

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,584 3:58 5,168 7:57 7,751 11:56 10,335 15:55
Army3,240
Economy660
Production640
Technology825
Support3,340
Nightelf
10,335

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,584 3:58 5,168 7:57 7,751 11:56 10,335 15:55
Army3,490
Economy1,440
Production640
Technology850
Support3,915
15:55 / 15:55
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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