Replay
  • HumanTekko
    1. Archmage, level 2
  • HumanLeon
    1. Archmage, level 3
vs
Game length
00:05:41
Patch
2.00
Downloads
28
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Jan 21, 2026 by kover2177
Game breakdown

Tekko (Tekko1012#2394)

194 APM

Heroes

  • ArchmageLevel 2
    1. Summon Water Elemental level 1
    2. Brilliance Aura level 1

Units

  • Peasant15
  • Footman5

Buildings

  • Farm5
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Keep1
  • Arcane Tower1

Control groups

Group 123
Set 82 24 43
Used 89 16 34
Actions by type
Right clicks
392
Selections
221
Control group selections
139
Control groups set
149
Build and train orders
69
Abilities
0
Basic commands
54
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Leon (LeonXIV#21701)

437 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1

Units

  • Peasant10
  • Footman8

Buildings

  • Farm4
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1

Upgrades

  • Backpack

Items

  • Circlet of Nobility1
  • Boots of Speed1

Control groups

Group 12345
Set 56 9 35 31 21
Used 291 64 339 187 338
Actions by type
Right clicks
641
Selections
208
Control group selections
1219
Control groups set
152
Build and train orders
55
Abilities
2
Basic commands
76
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
2,960

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 853 1:25 1,705 2:50 2,558 4:15 3,410 5:41
Army675
Economy1,125
Production340
Technology390
Support430
Human
3,410

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 853 1:25 1,705 2:50 2,558 4:15 3,410 5:41
Army1,080
Economy750
Production340
Technology440
Support800
5:41 / 5:41
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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