Replay
  • OrcEna1337
    1. Blademaster, level 3
    2. Shadow Hunter, level 3
    3. Tauren Chieftain, level 1
  • Night ElfPhoeNix
    1. Keeper of the Grove, level 4
    2. Goblin Alchemist, level 3
    3. Demon Hunter, level 3
vs
Game length
00:19:00
Patch
2.00
Downloads
31
Concealed Hill
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Jan 20, 2026 by kover2177
Game breakdown

Ena1337 (ANALysis#21996)

208 APM

Heroes

  • BlademasterLevel 3
    1. Wind Walk level 1
    2. Critical Strike level 1
    3. Mirror Image level 1
  • Shadow HunterLevel 3
    1. Hex level 1
    2. Serpent Ward level 2
  • Tauren ChieftainLevel 1
    1. Shockwave level 1

Units

  • Peon7
  • Raider7
  • Shaman6
  • Grunt3
  • Troll Headhunter/Berserker2
  • Troll Headhunter/Berserker2
  • Kodo Beast1

Buildings

  • Orc Burrow5
  • Watch Tower3
  • Voodoo Lounge2
  • Spirit Lodge2
  • Altar of Storms1
  • Barracks1
  • Stronghold1
  • War Mill1
  • Beastiary1
  • Fortress1
  • Great Hall1

Upgrades

  • Berserker Strength
  • Reinforced Defenses
  • Ensnare
  • Shaman TrainingLevel 2
  • War Drums Damage Increase
  • Berserker Upgrade

Items

  • Healing Salve5
  • Scroll of Speed4
  • Potion of Lesser Invulnerability3
  • Circlet of Nobility2
  • Scroll of Healing2
  • Lesser Clarity Potion2
  • Staff of Teleportation1
  • Dust of Appearance1
  • Orb of Lightning1

Control groups

Group 123457
Set 41 12 6 4 4 2
Used 616 450 37 68 123 0
Actions by type
Right clicks
1672
Selections
513
Control group selections
1294
Control groups set
69
Build and train orders
111
Abilities
79
Basic commands
258
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
2

PhoeNix (DorraNi#2523)

416 APM

Heroes

  • Keeper of the GroveLevel 4
    1. Force of Nature level 2
    2. Entangling Roots level 2
  • Goblin AlchemistLevel 3
    1. Acid Bomb level 1
    2. Healing Spray level 2
  • Demon HunterLevel 3
    1. Mana Burn level 2
    2. Evasion level 1

Units

  • Wisp33
  • Druid of the Talon12
  • Archer6
  • Faerie Dragon3
  • Goblin Sapper1

Buildings

  • Moon Well6
  • Ancient of War2
  • Ancient of Wind2
  • Altar of Elders1
  • Tree of Ages1
  • Ancient of Wonders1
  • Tree of Eternity1
  • Tree of Life1

Upgrades

  • Improved Bows
  • Druid of the Talon TrainingLevel 2
  • Nature's Blessing

Items

  • Potion of Lesser Invulnerability2
  • Orb of Venom2
  • Dust of Appearance1
  • Staff of Teleportation1
  • Lesser Clarity Potion1
  • Staff of Preservation1
  • Moonstone1
  • Potion of Healing1
  • Scroll of Healing1

Control groups

Group 12345
Set 141 18 2 1 1
Used 2196 882 817 427 24
Actions by type
Right clicks
2106
Selections
1077
Control group selections
4346
Control groups set
163
Build and train orders
118
Abilities
108
Basic commands
139
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

OrcData incomplete
10,430

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,608 4:51 5,215 9:43 7,823 14:34 10,430 19:26
Army3,435
Economy910
Production805
Technology990
Support4,290

Partial spend: actions with unknown prices are excluded.

Nightelf
10,245

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,608 4:51 5,215 9:43 7,823 14:34 10,430 19:26
Army3,080
Economy2,320
Production780
Technology850
Support3,215
19:26 / 19:26
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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