Replay
  • UndeadGartoll
    1. Dreadlord, level 5
    2. Firelord, level 3
  • OrcSharky
    1. Blademaster, level 6
    2. Shadow Hunter, level 5
    3. Tauren Chieftain, level 4
vs
Game length
00:24:22
Patch
2.00
Downloads
35
Lost Temple LV
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Jan 20, 2026 by Stowka
Game breakdown

Gartoll (gartoll#2127)

155 APM

Heroes

  • DreadlordLevel 5
    1. Sleep level 2
    2. Carrion Swarm level 3
  • FirelordLevel 3
    1. Soul Burn level 1
    2. Incinerate level 2

Units

  • Acolyte29
  • Gargoyle17
  • Ghoul11

Buildings

  • Ziggurat8
  • Crypt4
  • Haunted Gold Mine3
  • Altar of Storms3
  • Great Hall2
  • Altar of Darkness1
  • Tomb of Relics1
  • Nerubian Tower1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Necropolis1
  • Stronghold1
  • Voodoo Lounge1
  • Fortress1
  • Orc Burrow1

Upgrades

  • Creature AttackLevel 3
  • Stone Form
  • Creature CarapaceLevel 3

Items

  • Scroll of Town Portal5
  • Potion of Mana3
  • Potion of Lesser Invulnerability2
  • Sacrificial Skull1
  • Rod of Necromancy1
  • Potion of Invisibility1
  • Circlet of Nobility1
  • Lesser Clarity Potion1
  • Scroll of Speed1

Control groups

Group 1234
Set 21 8 5 2
Used 432 260 146 9
Group 7890
Set 1 4 2 2
Used 0 2 22 3
Actions by type
Right clicks
1861
Selections
609
Control group selections
874
Control groups set
45
Build and train orders
136
Abilities
79
Basic commands
72
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
20

Sharky (RobotNinja#2136641)

166 APM

Heroes

  • BlademasterLevel 6
    1. Mirror Image level 2
    2. Critical Strike level 3
    3. Bladestorm level 1
  • Shadow HunterLevel 5
    1. Hex level 2
    2. Healing Wave level 3
  • Tauren ChieftainLevel 4
    1. War Stomp level 2
    2. Endurance Aura level 2

Units

  • Peon21
  • Troll Headhunter/Berserker9
  • Shaman5
  • Troll Headhunter/Berserker5
  • Troll Witch Doctor4
  • Kodo Beast1
  • Spirit Walker1

Buildings

  • Watch Tower7
  • Orc Burrow6
  • Beastiary5
  • Great Hall3
  • Tauren Totem3
  • War Mill2
  • Spirit Lodge2
  • Altar of Storms1
  • Barracks1
  • Voodoo Lounge1
  • Stronghold1
  • Fortress1

Upgrades

  • Reinforced Defenses
  • Shaman TrainingLevel 2
  • Witch Doctor TrainingLevel 2
  • Ranged WeaponsLevel 3
  • Berserker Upgrade
  • War Drums Damage Increase
  • ArmorLevel 2
  • Troll Regeneration
  • Pillage
  • Envenomed Spears
  • Spirit Walker Training

Items

  • Healing Salve3
  • Potion of Healing3
  • Lesser Clarity Potion2
  • Scroll of Speed2
  • Orb of Lightning1
  • Circlet of Nobility1
  • Periapt of Vitality1
  • Potion of Lesser Invulnerability1
  • Boots of Speed1
  • Scroll of Town Portal1

Control groups

Group 125
Set 86 11 6
Used 696 394 126
Actions by type
Right clicks
1071
Selections
861
Control group selections
1216
Control groups set
103
Build and train orders
153
Abilities
122
Basic commands
418
Item uses
12
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Undead
17,170

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,293 6:05 8,585 12:11 12,878 18:16 17,170 24:22
Army4,295
Economy3,845
Production1,520
Technology1,460
Support6,050
OrcData incomplete
15,105

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,293 6:05 8,585 12:11 12,878 18:16 17,170 24:22
Army3,570
Economy2,730
Production1,790
Technology1,165
Support5,850

Partial spend: actions with unknown prices are excluded.

24:22 / 24:22
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays