Replay
  • OrcPteN
    1. Far Seer, level 4
    2. Tauren Chieftain, level 3
  • HumanCas
    1. Dark Ranger, level 6
vs
Game length
00:15:26
Patch
2.00
Downloads
35
Tioga Pass
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Jan 20, 2026 by BoX
Game breakdown

PteN (PteN#21803)

177 APM

Heroes

  • Far SeerLevel 4
    1. Feral Spirit level 2
    2. Chain Lightning level 2
  • Tauren ChieftainLevel 3
    1. Shockwave level 2
    2. Endurance Aura level 1

Units

  • Peon13
  • Troll Headhunter/Berserker6
  • Grunt5
  • Spirit Walker4
  • Raider1

Buildings

  • Orc Burrow3
  • Voodoo Lounge2
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Tauren Totem1
  • Beastiary1

Upgrades

  • Spiked BarricadesLevel 2
  • Reinforced Defenses
  • Ensnare

Items

  • Lesser Clarity Potion5
  • Potion of Mana3
  • Healing Salve2
  • Scroll of Speed1

Control groups

Group 123456
Set 65 7 8 8 5 2
Used 188 5 7 141 174 73
Actions by type
Right clicks
1220
Selections
531
Control group selections
588
Control groups set
95
Build and train orders
130
Abilities
31
Basic commands
101
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Cas (SoYmaFans#1524)

228 APM

Heroes

  • Dark RangerLevel 6
    1. Life Drain level 2
    2. Black Arrow level 3
    3. Charm level 1

Units

  • Peasant35
  • Footman33

Buildings

  • Scout Tower10
  • Farm7
  • Guard Tower5
  • Arcane Tower4
  • Altar of Kings3
  • Barracks3
  • Keep2
  • Town Hall1
  • Arcane Vault1
  • Lumber Mill1

Upgrades

  • Defend

Items

  • Scroll of Regeneration4
  • Lesser Clarity Potion4
  • Scroll of Healing2
  • Boots of Speed1
  • Staff of Teleportation1
  • Circlet of Nobility1

Control groups

Group 1235
Set 36 84 47 49
Used 76 175 141 87
Actions by type
Right clicks
1526
Selections
656
Control group selections
479
Control groups set
216
Build and train orders
196
Abilities
145
Basic commands
226
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
14

Timeline

Orc
6,915

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,199 3:51 6,398 7:43 9,596 11:34 12,795 15:26
Army2,770
Economy975
Production640
Technology440
Support2,090
Human
12,795

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,199 3:51 6,398 7:43 9,596 11:34 12,795 15:26
Army4,455
Economy3,010
Production1,020
Technology1,420
Support2,890
15:26 / 15:26
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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