Replay
  • UndeadD3xter
    1. Death Knight, level 5
    2. Lich, level 3
  • Night ElfZpanzzzzz
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 4
    3. Priestess of the Moon, level 2
vs
Game length
00:16:33
Patch
2.00
Downloads
48
Autumn Leaves 2.0
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Jan 20, 2026 by Stowka
Game breakdown

D3xter (D3xTer#21492)

300 APM

Heroes

  • Death KnightLevel 5
    1. Death Coil level 3
    2. Unholy Aura level 2
  • LichLevel 3
    1. Frost Nova level 2
    2. Dark Ritual level 1

Units

  • Gargoyle13
  • Acolyte11
  • Ghoul10
  • Obsidian Statue3
  • Frost Wyrm1

Buildings

  • Ziggurat6
  • Altar of Darkness2
  • Crypt2
  • Haunted Gold Mine2
  • Nerubian Tower2
  • Necropolis2
  • Spirit Tower2
  • Tomb of Relics1
  • Graveyard1
  • Halls of the Dead1
  • Black Citadel1
  • Slaughterhouse1
  • Boneyard1

Upgrades

  • Creature AttackLevel 3
  • Ghoul Frenzy
  • Destroyer Form
  • Stone Form
  • Creature Carapace

Items

  • Circlet of Nobility3
  • Scroll of Healing3
  • Rod of Necromancy2
  • Sacrificial Skull2
  • Potion of Invisibility1
  • Potion of Lesser Invulnerability1
  • Orb of Corruption1
  • Wand of Negation1
  • Scroll of Town Portal1
  • Potion of Mana1

Control groups

Group 1234567
Set 127 71 4 69 12 3 3
Used 705 595 72 190 116 61 8
Actions by type
Right clicks
1890
Selections
616
Control group selections
1747
Control groups set
289
Build and train orders
184
Abilities
55
Basic commands
107
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Zpanzzzzz (RaynaCruz#1385)

288 APM

Heroes

  • Demon HunterLevel 4
    1. Immolation level 1
    2. Mana Burn level 2
    3. Evasion level 1
  • Naga Sea WitchLevel 4
    1. Frost Arrows level 1
    2. Forked Lightning level 2
    3. Mana Shield level 1
  • Priestess of the MoonLevel 2
    1. Trueshot Aura level 1
    2. Scout level 1

Units

  • Wisp19
  • Dryad10
  • Druid of the Claw4
  • Archer3
  • Forest Troll Shadow Priest1
  • Goblin Shredder1

Buildings

  • Moon Well9
  • Ancient of Wonders5
  • Altar of Elders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Life1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient Protector1

Upgrades

  • Ultravision
  • Druid of the Claw TrainingLevel 2
  • Abolish MagicLevel 2
  • Reinforced HidesLevel 2
  • Nature's Blessing
  • Strength of the WildLevel 2

Items

  • Scroll of Town Portal3
  • Potion of Lesser Invulnerability2
  • Orb of Venom2
  • Staff of Preservation2
  • Boots of Speed1
  • Staff of Teleportation1
  • Potion of Healing1

Control groups

Group 123456
Set 27 2 10 4 4 1
Used 987 314 369 590 49 2
Actions by type
Right clicks
898
Selections
802
Control group selections
2311
Control groups set
48
Build and train orders
123
Abilities
71
Basic commands
423
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Undead
13,615

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,404 4:08 6,808 8:16 10,211 12:24 13,615 16:33
Army4,460
Economy1,725
Production1,050
Technology1,385
Support4,995
NightelfData incomplete
12,645

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,404 4:08 6,808 8:16 10,211 12:24 13,615 16:33
Army3,430
Economy1,480
Production820
Technology900
Support6,015

Partial spend: actions with unknown prices are excluded.

16:33 / 16:33
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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