Replay
  • Night ElfSoYma
    1. Keeper of the Grove, level 4
    2. Pandaren Brewmaster, level 2
  • OrcD3r schosch
    1. Shadow Hunter, level 5
    2. Pandaren Brewmaster, level 2
vs
Game length
00:11:36
Patch
2.00
Downloads
37
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Jan 18, 2026 by kover2177
Game breakdown

SoYma (Moon1234#21867)

305 APM

Heroes

  • Keeper of the GroveLevel 4
    1. Force of Nature level 2
    2. Entangling Roots level 2
  • Pandaren BrewmasterLevel 2
    1. Breath of Fire level 1
    2. Drunken Brawler level 1

Units

  • Wisp15
  • Archer10

Buildings

  • Moon Well7
  • Ancient Protector5
  • Ancient of Wonders4
  • Altar of Elders3
  • Ancient of War2
  • Tree of Ages1
  • Hunter's Hall1

Upgrades

  • Improved Bows

Items

  • Lesser Clarity Potion4
  • Potion of Mana3
  • Moonstone2
  • Potion of Healing2

Control groups

Group 1234
Set 121 6 2 7
Used 794 174 809 51
Actions by type
Right clicks
828
Selections
534
Control group selections
1828
Control groups set
136
Build and train orders
68
Abilities
42
Basic commands
6
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
5

D3r schosch (schoschile#2595)

180 APM

Heroes

  • Shadow HunterLevel 5
    1. Serpent Ward level 3
    2. Hex level 1
    3. Healing Wave level 1
  • Pandaren BrewmasterLevel 2
    1. Breath of Fire level 1
    2. Drunken Brawler level 1

Units

  • Grunt9
  • Peon7
  • Demolisher3

Buildings

  • Watch Tower5
  • Orc Burrow3
  • Voodoo Lounge2
  • Altar of Storms1
  • Barracks1
  • Stronghold1
  • War Mill1

Upgrades

  • Berserker Strength
  • Reinforced Defenses

Items

  • Lesser Clarity Potion6
  • Healing Salve4
  • Potion of Mana2

Control groups

Group 123
Set 48 27 13
Used 150 134 88
Actions by type
Right clicks
1056
Selections
355
Control group selections
372
Control groups set
88
Build and train orders
60
Abilities
72
Basic commands
29
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Nightelf
7,045

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,761 2:54 3,523 5:48 5,284 8:42 7,045 11:36
Army1,300
Economy900
Production840
Technology370
Support3,635
Orc
6,400

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,761 2:54 3,523 5:48 5,284 8:42 7,045 11:36
Army2,460
Economy525
Production360
Technology440
Support2,615
11:36 / 11:36
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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