Replay
  • HumanJadeRhino
    1. Archmage, level 5
    2. Mountain King, level 3
  • HumanJperezimba
    1. Archmage, level 4
    2. Mountain King, level 3
vs
Game length
00:12:22
Patch
2.00
Downloads
40
Autumn Leaves 2.0
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Jan 18, 2026 by kover2177
Game breakdown

JadeRhino (JadeRhino#23177)

338 APM

Heroes

  • ArchmageLevel 5
    1. Brilliance Aura level 3
    2. Blizzard level 2
  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Bash level 1

Units

  • Peasant11
  • Footman8
  • Priest3
  • Spell Breaker2
  • Forest Troll Berserker1

Buildings

  • Farm8
  • Altar of Kings2
  • Keep2
  • Scout Tower2
  • Arcane Tower2
  • Arcane Sanctum2
  • Barracks1
  • Arcane Vault1
  • Blacksmith1
  • Town Hall1

Upgrades

  • Priest TrainingLevel 2
  • Backpack

Items

  • Boots of Speed1
  • Circlet of Nobility1
  • Scroll of Town Portal1
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1
  • Tome of Retraining1

Control groups

Group 123456
Set 198 31 39 14 4 6
Used 499 264 86 299 125 246
Actions by type
Right clicks
1377
Selections
487
Control group selections
1519
Control groups set
292
Build and train orders
102
Abilities
17
Basic commands
256
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Jperezimba (JperezImba#1234)

199 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 1
  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Bash level 1

Units

  • Peasant12
  • Footman9
  • Priest5
  • Forest Troll Shadow Priest2
  • Spell Breaker2

Buildings

  • Farm6
  • Altar of Kings4
  • Arcane Tower3
  • Scout Tower2
  • Arcane Sanctum2
  • Barracks1
  • Keep1
  • Arcane Vault1
  • Lumber Mill1
  • Town Hall1

Upgrades

  • Backpack
  • Priest Training

Items

  • Circlet of Nobility2
  • Boots of Speed1
  • Lesser Clarity Potion1

Control groups

Group 123456
Set 112 152 34 8 4 2
Used 171 177 20 170 128 37
Actions by type
Right clicks
921
Selections
304
Control group selections
703
Control groups set
312
Build and train orders
84
Abilities
25
Basic commands
16
Item uses
7
Subgroup switches
0
Units removed from queue
2
Escape presses
0

Timeline

Human
7,565

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,891 3:05 3,783 6:11 5,674 9:16 7,565 12:22
Army2,160
Economy1,210
Production820
Technology830
Support2,545
Human
7,365

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,891 3:05 3,783 6:11 5,674 9:16 7,565 12:22
Army2,710
Economy1,285
Production1,180
Technology580
Support1,610
12:22 / 12:22
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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