Replay
  • Night ElfSonik
    1. Demon Hunter, level 4
    2. Keeper of the Grove, level 3
  • Night ElfKevin
    1. Priestess of the Moon, level 3
vs
Game length
00:11:30
Patch
2.00
Downloads
28
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Jan 18, 2026 by kover2177
Game breakdown

Sonik (IronSonik#2342)

238 APM

Heroes

  • Demon HunterLevel 4
    1. Mana Burn level 2
    2. Evasion level 2
  • Keeper of the GroveLevel 3
    1. Entangling Roots level 1
    2. Force of Nature level 2

Units

  • Wisp14
  • Archer8
  • Glaive Thrower4
  • Dryad3
  • Huntress2

Buildings

  • Moon Well5
  • Ancient of Wonders3
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Lore1

Upgrades

  • Improved Bows
  • Ultravision
  • Upgrade Moon Glaive

Items

  • Potion of Healing3
  • Moonstone2
  • Lesser Clarity Potion2
  • Dust of Appearance1
  • Boots of Speed1
  • Staff of Preservation1

Control groups

Group 123456
Set 7 14 8 2 1 1
Used 247 221 73 149 112 97
Actions by type
Right clicks
753
Selections
583
Control group selections
899
Control groups set
33
Build and train orders
77
Abilities
36
Basic commands
273
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Kevin (KEVINWC3#2946)

182 APM

Heroes

  • Priestess of the MoonLevel 3
    1. Searing Arrows level 1
    2. Trueshot Aura level 2

Units

  • Wisp17
  • Huntress12
  • Glaive Thrower2
  • Archer1

Buildings

  • Ancient Protector5
  • Moon Well4
  • Altar of Elders2
  • Ancient of War2
  • Ancient of Wonders1
  • Hunter's Hall1

Upgrades

  • Sentinel
  • Strength of the Moon
  • Moon Armor

Items

  • Circlet of Nobility1
  • Scroll of Healing1
  • Scroll of Protection1

Control groups

Group 1234
Set 145 63 19 1
Used 199 79 107 0
Actions by type
Right clicks
739
Selections
431
Control group selections
385
Control groups set
228
Build and train orders
75
Abilities
44
Basic commands
112
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Nightelf
7,095

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,798 2:52 3,595 5:45 5,393 8:37 7,190 11:30
Army2,705
Economy840
Production485
Technology520
Support2,545
Nightelf
7,190

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,798 2:52 3,595 5:45 5,393 8:37 7,190 11:30
Army2,890
Economy1,020
Production660
Technology50
Support2,570
11:30 / 11:30
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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