Replay
  • Human15sui
    1. Archmage, level 4
    2. Blood Mage, level 4
  • Night ElfSini
    1. Demon Hunter, level 5
    2. Naga Sea Witch, level 5
vs
Game length
00:20:02
Patch
2.00
Downloads
29
Turtle Rock 2.0
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Jan 18, 2026 by kover2177
Game breakdown

15sui (达菲熊#2850)

366 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Blood MageLevel 4
    1. Siphon Mana level 2
    2. Banish level 2

Units

  • Rifleman20
  • Priest10
  • Peasant8
  • Sorceress8
  • Footman3

Buildings

  • Farm9
  • Altar of Kings3
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1
  • Scout Tower1
  • Arcane Tower1

Upgrades

  • Long Rifles
  • Priest TrainingLevel 2
  • GunpowderLevel 2
  • Sorceress Training

Items

  • Scroll of Healing2
  • Potion of Lesser Invulnerability1

Control groups

Group 123456
Set 80 29 12 2 1 10
Used 1178 944 129 371 360 194
Actions by type
Right clicks
1914
Selections
1278
Control group selections
3176
Control groups set
134
Build and train orders
163
Abilities
107
Basic commands
446
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Sini (McLarenF1GTR#1647)

228 APM

Heroes

  • Demon HunterLevel 5
    1. Evasion level 2
    2. Mana Burn level 3
  • Naga Sea WitchLevel 5
    1. Frost Arrows level 2
    2. Forked Lightning level 3

Units

  • Wisp28
  • Druid of the Claw9
  • Archer5
  • Dryad5

Buildings

  • Moon Well10
  • Altar of Elders3
  • Ancient of War2
  • Tree of Ages2
  • Ancient of Lore2
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1
  • Tree of Life1

Upgrades

  • Ultravision
  • Druid of the Claw TrainingLevel 2
  • Improved Bows
  • Well Spring
  • Abolish Magic
  • Strength of the WildLevel 2
  • Reinforced HidesLevel 2
  • Mark of the Claw

Items

  • Lesser Clarity Potion4
  • Staff of Preservation2
  • Orb of Venom2
  • Moonstone2
  • Potion of Mana2
  • Boots of Speed1

Control groups

Group 123456
Set 26 19 37 1 3 1
Used 571 210 309 258 183 132
Actions by type
Right clicks
1638
Selections
624
Control group selections
1663
Control groups set
87
Build and train orders
173
Abilities
108
Basic commands
175
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Human
11,125

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,216 5:00 6,433 10:01 9,649 15:01 12,865 20:02
Army7,095
Economy600
Production850
Technology465
Support2,115
Nightelf
12,865

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,216 5:00 6,433 10:01 9,649 15:01 12,865 20:02
Army3,670
Economy2,020
Production1,150
Technology1,220
Support4,805
20:02 / 20:02
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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