Replay
  • Night ElfMikauzora
    1. Dark Ranger, level 4
    2. Goblin Alchemist, level 3
  • Night ElfSnolecram
    1. Goblin Tinker, level 7
vs
Game length
00:16:28
Patch
2.00
Downloads
31
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Jan 17, 2026 by Stowka
Game breakdown

Mikauzora (Mikauzora#2821)

116 APM

Heroes

  • Dark RangerLevel 4
    1. Life Drain level 2
    2. Black Arrow level 2
  • Goblin AlchemistLevel 3
    1. Acid Bomb level 2
    2. Chemical Rage level 1

Units

  • Wisp13
  • Archer11
  • Druid of the Claw8
  • Druid of the Talon2
  • Dryad1

Buildings

  • Moon Well9
  • Ancient of Lore3
  • Ancient of Wonders2
  • Ancient of War1
  • Altar of Elders1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Wind1
  • Tree of Eternity1

Upgrades

  • Improved Bows
  • Ultravision
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Druid of the Talon TrainingLevel 2
  • Strength of the Moon

Items

  • Staff of Preservation2
  • Moonstone2
  • Potion of Healing1
  • Lesser Clarity Potion1
  • Scroll of Healing1
  • Scroll of Town Portal1

Control groups

Group 1235
Set 16 4 9 2
Used 191 185 69 29
Group 6789
Set 1 1 1 1
Used 3 8 3 4
Actions by type
Right clicks
723
Selections
366
Control group selections
492
Control groups set
35
Build and train orders
84
Abilities
49
Basic commands
98
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Snolecram (Snolecram#1681)

141 APM

Heroes

  • Goblin TinkerLevel 7
    1. Pocket Factory level 1
    2. Engineering Upgrade level 3
    3. Pocket Factory level 1
    4. Pocket Factory level 1
    5. Robo-Goblin level 1

Units

  • Wisp15
  • Druid of the Claw6
  • Archer4
  • Huntress2
  • Dryad1

Buildings

  • Moon Well6
  • Ancient of Lore2
  • Tree of Eternity2
  • Ancient of War1
  • Altar of Elders1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Wonders1
  • Tree of Life1

Upgrades

  • Strength of the WildLevel 3
  • Reinforced HidesLevel 2
  • Druid of the Claw TrainingLevel 2
  • Abolish Magic

Items

  • Orb of Venom1

Control groups

Group 1234
Set 20 4 4 2
Used 560 212 112 105
Actions by type
Right clicks
733
Selections
261
Control group selections
989
Control groups set
30
Build and train orders
65
Abilities
26
Basic commands
174
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Nightelf
10,140

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,535 4:07 5,070 8:14 7,605 12:21 10,140 16:28
Army3,885
Economy780
Production945
Technology800
Support3,730
NightelfData incomplete
8,275

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,535 4:07 5,070 8:14 7,605 12:21 10,140 16:28
Army2,585
Economy1,240
Production640
Technology1,030
Support2,780
16:28 / 16:28
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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