Replay
  • Night ElfLittlein
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 3
  • Night ElfLeMei
    1. Demon Hunter, level 6
    2. Naga Sea Witch, level 5
vs
Game length
00:14:36
Patch
2.00
Downloads
42
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Jan 11, 2026 by kover2177
Game breakdown

Littlein (little#12277)

113 APM

Heroes

  • Demon HunterLevel 4
    1. Immolation level 2
    2. Mana Burn level 2
  • Naga Sea WitchLevel 3
    1. Frost Arrows level 1
    2. Forked Lightning level 2

Units

  • Wisp21
  • Dryad14
  • Archer9
  • Goblin Sapper2

Buildings

  • Moon Well7
  • Ancient of Wonders2
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Tree of Life1
  • Hunter's Hall1

Upgrades

  • Abolish Magic
  • Strength of the WildLevel 2
  • Reinforced HidesLevel 2

Items

  • Potion of Lesser Invulnerability2
  • Scroll of Healing2
  • Staff of Preservation1
  • Lesser Clarity Potion1
  • Moonstone1

Control groups

Group 34567
Set 47 12 3 1 1
Used 101 1 35 3 1
Actions by type
Right clicks
762
Selections
439
Control group selections
141
Control groups set
64
Build and train orders
105
Abilities
35
Basic commands
29
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
3

LeMei (LeMei#2161)

204 APM

Heroes

  • Demon HunterLevel 6
    1. Mana Burn level 3
    2. Evasion level 2
    3. Metamorphosis level 1
  • Naga Sea WitchLevel 5
    1. Frost Arrows level 2
    2. Forked Lightning level 3

Units

  • Wisp18
  • Druid of the Claw7
  • Archer6
  • Dryad3

Buildings

  • Moon Well8
  • Ancient of Lore3
  • Ancient of Wonders2
  • Tree of Ages2
  • Tree of Eternity2
  • Altar of Elders1
  • Ancient of War1
  • Hunter's Hall1
  • Ancient Protector1

Upgrades

  • Improved Bows
  • UltravisionLevel 2
  • Druid of the Claw TrainingLevel 3
  • Mark of the Claw

Items

  • Potion of Healing4
  • Circlet of Nobility1
  • Staff of Preservation1
  • Orb of Venom1
  • Anti-magic Potion1

Control groups

Group 123456
Set 37 8 10 4 4 1
Used 425 97 166 206 130 132
Actions by type
Right clicks
849
Selections
370
Control group selections
1156
Control groups set
64
Build and train orders
92
Abilities
50
Basic commands
305
Item uses
12
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Nightelf
9,585

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,460 3:39 4,920 7:18 7,380 10:57 9,840 14:36
Army3,630
Economy1,600
Production640
Technology370
Support3,345
NightelfData incomplete
9,840

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,460 3:39 4,920 7:18 7,380 10:57 9,840 14:36
Army3,000
Economy1,080
Production795
Technology1,425
Support3,540

Partial spend: actions with unknown prices are excluded.

14:36 / 14:36
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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