Replay
  • UndeadLucifer
    1. Crypt Lord, level 4
    2. Death Knight, level 2
  • OrcD3r schosch
    1. Blademaster, level 3
    2. Shadow Hunter, level 2
vs
Game length
00:10:02
Patch
2.00
Downloads
32
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Jan 11, 2026 by kover2177
Game breakdown

Lucifer (Lucifer#34735)

289 APM

Heroes

  • Crypt LordLevel 4
    1. Carrion Beetles level 3
    2. Impale level 1
  • Death KnightLevel 2
    1. Death Coil level 1
    2. Unholy Aura level 1

Units

  • Ghoul21
  • Acolyte14
  • Crypt Fiend7

Buildings

  • Ziggurat5
  • Spirit Tower3
  • Crypt2
  • Altar of Darkness1
  • Tomb of Relics1
  • Nerubian Tower1
  • Halls of the Dead1
  • Graveyard1

Upgrades

  • Web
  • Burrow

Items

  • Rod of Necromancy1
  • Sacrificial Skull1
  • Dust of Appearance1
  • Wand of Negation1
  • Potion of Lesser Invulnerability1

Control groups

Group 123456
Set 204 23 4 2 4 1
Used 314 8 13 269 131 111
Actions by type
Right clicks
1113
Selections
382
Control group selections
846
Control groups set
238
Build and train orders
112
Abilities
18
Basic commands
137
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
5

D3r schosch (schoschile#2595)

158 APM

Heroes

  • BlademasterLevel 3
    1. Wind Walk level 1
    2. Critical Strike level 2
  • Shadow HunterLevel 2
    1. Hex level 1
    2. Healing Wave level 1

Units

  • Peon7
  • Wind Rider5
  • Raider1
  • Kodo Beast1

Buildings

  • Orc Burrow5
  • Stronghold2
  • Beastiary2
  • Altar of Storms1
  • Voodoo Lounge1
  • War Mill1
  • Fortress1

Upgrades

  • Ensnare

Items

  • Healing Salve3
  • Lesser Clarity Potion1
  • Scroll of Speed1
  • Circlet of Nobility1
  • Boots of Speed1
  • Slippers of Agility +31

Control groups

Group 12
Set 54 21
Used 85 72
Actions by type
Right clicks
924
Selections
258
Control group selections
157
Control groups set
75
Build and train orders
74
Abilities
19
Basic commands
25
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Undead
8,355

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,089 2:30 4,178 5:01 6,266 7:31 8,355 10:02
Army4,025
Economy1,050
Production580
Technology1,030
Support1,670
Orc
5,885

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,089 2:30 4,178 5:01 6,266 7:31 8,355 10:02
Army1,760
Economy525
Production470
Technology1,005
Support2,125
10:02 / 10:02
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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