Replay
  • Night ElfSonik
    1. Demon Hunter, level 5
    2. Pandaren Brewmaster, level 4
    3. Pit Lord, level 2
  • HumanMisterWinner
    1. Archmage, level 5
    2. Naga Sea Witch, level 4
vs
Game length
00:16:21
Patch
2.00
Downloads
29
Springtime 1.3
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Jan 11, 2026 by kover2177
Game breakdown

Sonik (IronSonik#2342)

286 APM

Heroes

  • Demon HunterLevel 5
    1. Mana Burn level 3
    2. Evasion level 2
  • Pandaren BrewmasterLevel 4
    1. Drunken Haze level 2
    2. Breath of Fire level 2
  • Pit LordLevel 2
    1. Rain of Fire level 1
    2. Cleaving Attack level 1

Units

  • Wisp12
  • Druid of the Claw7
  • Ice Troll Berserker3
  • Dryad3
  • Archer1

Buildings

  • Moon Well7
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Ultravision
  • Druid of the Claw TrainingLevel 2
  • Abolish Magic
  • Well Spring
  • Mark of the Claw
  • Strength of the Wild

Items

  • Lesser Clarity Potion5
  • Boots of Speed1
  • Dust of Appearance1
  • Orb of Venom1
  • Staff of Preservation1
  • Potion of Mana1

Control groups

Group 123456
Set 13 20 7 7 1 1
Used 696 332 166 191 104 129
Actions by type
Right clicks
1278
Selections
1036
Control group selections
1618
Control groups set
49
Build and train orders
97
Abilities
177
Basic commands
338
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
0

MisterWinner (MisterWinner#21670)

231 APM

Heroes

  • ArchmageLevel 5
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 2
  • Naga Sea WitchLevel 4
    1. Frost Arrows level 2
    2. Forked Lightning level 2

Units

  • Rifleman12
  • Priest12
  • Peasant9
  • Footman8
  • Sorceress2

Buildings

  • Farm8
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Scout Tower1
  • Blacksmith1
  • Arcane Tower1
  • Arcane Vault1
  • Arcane Sanctum1

Upgrades

  • Long Rifles
  • GunpowderLevel 3
  • Priest Training
  • Armor

Items

  • Scroll of Regeneration3
  • Scroll of Healing3
  • Scroll of Town Portal2
  • Lesser Clarity Potion1

Control groups

Group 123456
Set 106 36 61 7 1 1
Used 388 247 182 124 290 40
Actions by type
Right clicks
1016
Selections
657
Control group selections
1271
Control groups set
212
Build and train orders
166
Abilities
22
Basic commands
344
Item uses
13
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Nightelf
8,455

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,634 4:05 5,268 8:10 7,901 12:15 10,535 16:21 U U U
Army3,085
Economy720
Production640
Technology850
Support3,160
Human
10,535

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,634 4:05 5,268 8:10 7,901 12:15 10,535 16:21
Army5,470
Economy675
Production490
Technology465
Support3,435
16:21 / 16:21
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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