Replay
  • HumanSnow dream
    1. Archmage, level 4
    2. Blood Mage, level 3
  • Night ElfSini
    1. Demon Hunter, level 5
    2. Naga Sea Witch, level 4
vs
Game length
00:13:53
Patch
2.00
Downloads
28
Autumn Leaves 2.0
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Jan 11, 2026 by kover2177
Game breakdown

Snow dream (Angelxuemen#3482)

195 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Blood MageLevel 3
    1. Siphon Mana level 2
    2. Banish level 1

Units

  • Peasant9
  • Rifleman9
  • Sorceress3
  • Footman2
  • Priest2

Buildings

  • Farm8
  • Scout Tower2
  • Arcane Tower2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1

Upgrades

  • Long Rifles
  • GunpowderLevel 2
  • Sorceress Training

Items

  • Scroll of Healing3
  • Boots of Speed1
  • Potion of Lesser Invulnerability1

Control groups

Group 1234
Set 60 11 3 10
Used 424 127 197 59
Actions by type
Right clicks
1102
Selections
474
Control group selections
807
Control groups set
84
Build and train orders
91
Abilities
47
Basic commands
3
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Sini (McLarenF1GTR#1647)

237 APM

Heroes

  • Demon HunterLevel 5
    1. Immolation level 2
    2. Evasion level 3
  • Naga Sea WitchLevel 4
    1. Frost Arrows level 2
    2. Forked Lightning level 2

Units

  • Wisp21
  • Druid of the Claw6
  • Archer5
  • Forest Troll Shadow Priest2
  • Forest Troll Berserker1

Buildings

  • Moon Well12
  • Altar of Elders2
  • Ancient of War2
  • Hunter's Hall2
  • Ancient of Lore2
  • Tree of Ages1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Ultravision
  • Improved Bows
  • Druid of the Claw TrainingLevel 2
  • Abolish Magic

Items

  • Orb of Venom1
  • Moonstone1
  • Staff of Preservation1
  • Lesser Clarity Potion1

Control groups

Group 123456
Set 6 11 24 2 3 1
Used 432 136 237 266 174 115
Actions by type
Right clicks
1093
Selections
371
Control group selections
1360
Control groups set
47
Build and train orders
105
Abilities
48
Basic commands
143
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Human
6,915

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,328 3:28 4,655 6:56 6,983 10:24 9,310 13:53
Army2,850
Economy675
Production490
Technology535
Support2,365
Nightelf
9,310

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,328 3:28 4,655 6:56 6,983 10:24 9,310 13:53
Army2,815
Economy1,260
Production970
Technology800
Support3,465
13:53 / 13:53
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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