Replay
  • HumanSnow dream
    1. Archmage, level 4
    2. Blood Mage, level 3
  • Night ElfAngeline
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 3
vs
Game length
00:11:27
Patch
2.00
Downloads
35
Turtle Rock 2.0
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Jan 10, 2026 by kover2177
Game breakdown

Snow dream (Angelxuemen#3482)

198 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Blood MageLevel 3
    1. Siphon Mana level 2
    2. Banish level 1

Units

  • Rifleman10
  • Peasant9
  • Sorceress4
  • Priest3
  • Footman2

Buildings

  • Farm8
  • Scout Tower3
  • Arcane Tower3
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1

Upgrades

  • Long Rifles
  • GunpowderLevel 2

Items

  • Potion of Lesser Invulnerability2
  • Scroll of Healing1

Control groups

Group 1234
Set 51 17 3 7
Used 412 96 200 74
Actions by type
Right clicks
826
Selections
394
Control group selections
782
Control groups set
78
Build and train orders
84
Abilities
31
Basic commands
3
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Angeline (angeline#31596)

195 APM

Heroes

  • Demon HunterLevel 4
    1. Immolation level 2
    2. Evasion level 2
  • Naga Sea WitchLevel 3
    1. Frost Arrows level 1
    2. Forked Lightning level 2

Units

  • Wisp16
  • Archer5
  • Druid of the Claw5

Buildings

  • Moon Well6
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Druid of the Claw TrainingLevel 2
  • Improved Bows

Items

  • Potion of Healing2
  • Boots of Speed1
  • Staff of Teleportation1
  • Orb of Venom1
  • Moonstone1

Control groups

Group 123457
Set 56 6 26 5 6 1
Used 168 46 124 66 158 86
Actions by type
Right clicks
941
Selections
354
Control group selections
648
Control groups set
100
Build and train orders
72
Abilities
28
Basic commands
15
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
6,810

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,720 2:51 3,440 5:43 5,160 8:35 6,880 11:27
Army3,345
Economy675
Production490
Technology605
Support1,695
Nightelf
6,880

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,720 2:51 3,440 5:43 5,160 8:35 6,880 11:27
Army1,925
Economy960
Production640
Technology700
Support2,655
11:27 / 11:27
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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