Replay
  • HumanSnow dream
    1. Mountain King, level 4
    2. Archmage, level 2
  • Night ElfAngeline
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 2
vs
Game length
00:12:13
Patch
2.00
Downloads
30
Autumn Leaves 2.0
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Jan 10, 2026 by kover2177
Game breakdown

Snow dream (Angelxuemen#3482)

181 APM

Heroes

  • Mountain KingLevel 4
    1. Storm Bolt level 2
    2. Bash level 2
  • ArchmageLevel 2
    1. Brilliance Aura level 1
    2. Blizzard level 1

Units

  • Peasant16
  • Footman11
  • Rifleman4
  • Spell Breaker4
  • Sorceress4
  • Priest1

Buildings

  • Farm9
  • Scout Tower5
  • Arcane Tower3
  • Lumber Mill2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Arcane Vault1
  • Keep1
  • Blacksmith1
  • Guard Tower1

Upgrades

  • Lumber Harvesting
  • Defend
  • Long Rifles
  • Swords

Items

  • Scroll of Regeneration3
  • Lesser Clarity Potion2
  • Boots of Speed1
  • Dust of Appearance1
  • Scroll of Healing1
  • Potion of Healing1
  • Scroll of Town Portal1

Control groups

Group 1234
Set 37 12 4 5
Used 390 107 197 48
Actions by type
Right clicks
825
Selections
359
Control group selections
742
Control groups set
58
Build and train orders
97
Abilities
18
Basic commands
11
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Angeline (angeline#31596)

195 APM

Heroes

  • Demon HunterLevel 3
    1. Immolation level 1
    2. Mana Burn level 2
  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1

Units

  • Wisp28
  • Archer4
  • Druid of the Claw4
  • Dryad2

Buildings

  • Moon Well4
  • Ancient of Lore3
  • Tree of Life2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1
  • Ancient Protector1

Upgrades

  • Druid of the Claw TrainingLevel 2
  • Abolish Magic

Items

  • Boots of Speed1
  • Scroll of Healing1
  • Orb of Venom1

Control groups

Group 123457
Set 58 9 14 8 8 1
Used 204 65 63 63 160 70
Actions by type
Right clicks
1092
Selections
346
Control group selections
625
Control groups set
98
Build and train orders
79
Abilities
40
Basic commands
8
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Human
10,040

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,510 3:03 5,020 6:06 7,530 9:09 10,040 12:13
Army3,920
Economy1,585
Production640
Technology825
Support3,070
Nightelf
7,865

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,510 3:03 5,020 6:06 7,530 9:09 10,040 12:13
Army1,830
Economy2,360
Production795
Technology700
Support2,180
12:13 / 12:13
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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