Replay
  • HumanInspired
    1. Archmage, level 3
    2. Naga Sea Witch, level 1
  • Night ElfSonik
    1. Demon Hunter, level 3
    2. Firelord, level 2
vs
Game length
00:08:57
Patch
2.00
Downloads
29
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Jan 10, 2026 by kover2177
Game breakdown

Inspired (Inspired#21581)

292 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Naga Sea WitchLevel 1
    1. Frost Arrows level 1

Units

  • Peasant24
  • Footman11

Buildings

  • Scout Tower7
  • Farm4
  • Arcane Tower4
  • Town Hall2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Lumber Mill1
  • Arcane Vault1

Items

  • Boots of Speed1

Control groups

Group 123456
Set 32 12 3 1 1 20
Used 129 77 42 226 240 289
Actions by type
Right clicks
580
Selections
469
Control group selections
1003
Control groups set
69
Build and train orders
109
Abilities
18
Basic commands
277
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Sonik (IronSonik#2342)

263 APM

Heroes

  • Demon HunterLevel 3
    1. Immolation level 1
    2. Evasion level 1
    3. Mana Burn level 1
  • FirelordLevel 2
    1. Summon Lava Spawn level 1
    2. Incinerate level 1

Units

  • Wisp15
  • Archer14

Buildings

  • Moon Well4
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Ancient of Wonders1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Lore1

Upgrades

  • Improved Bows

Items

  • Circlet of Nobility1
  • Boots of Speed1
  • Staff of Teleportation1

Control groups

Group 123456
Set 6 27 4 1 2 1
Used 122 130 43 193 167 133
Actions by type
Right clicks
615
Selections
506
Control group selections
788
Control groups set
41
Build and train orders
71
Abilities
28
Basic commands
234
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Human
6,025

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,506 2:14 3,013 4:28 4,519 6:42 6,025 8:57
Army1,485
Economy2,570
Production340
Technology600
Support1,030
NightelfData incomplete
5,525

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,506 2:14 3,013 4:28 4,519 6:42 6,025 8:57
Army1,820
Economy900
Production485
Technology700
Support1,620
8:57 / 8:57
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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