Replay
  • HumanInspired
    1. Archmage, level 4
  • Night ElfSonik
    1. Warden, level 4
vs
Game length
00:11:09
Patch
2.00
Downloads
28
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Jan 10, 2026 by kover2177
Game breakdown

Inspired (Inspired#21581)

251 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2

Units

  • Peasant27
  • Footman13
  • Rifleman3

Buildings

  • Farm7
  • Scout Tower6
  • Altar of Kings3
  • Barracks3
  • Guard Tower3
  • Arcane Tower2
  • Town Hall1
  • Lumber Mill1
  • Arcane Vault1
  • Blacksmith1
  • Keep1
  • Castle1
  • Arcane Sanctum1
  • Workshop1

Upgrades

  • Lumber Harvesting
  • Masonry
  • Defend
  • Gunpowder
  • Long Rifles

Items

  • Lesser Clarity Potion6
  • Scroll of Regeneration4
  • Potion of Healing1

Control groups

Group 1234567
Set 44 15 2 3 2 1 1
Used 194 67 42 211 201 298 32
Actions by type
Right clicks
642
Selections
577
Control group selections
1045
Control groups set
68
Build and train orders
192
Abilities
9
Basic commands
232
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Sonik (IronSonik#2342)

222 APM

Heroes

  • WardenLevel 4
    1. Shadow Strike level 2
    2. Fan of Knives level 2

Units

  • Wisp16
  • Archer10
  • Huntress9

Buildings

  • Moon Well4
  • Ancient Protector4
  • Ancient of War2
  • Ancient of Wonders2
  • Altar of Elders1
  • Hunter's Hall1
  • Tree of Ages1

Control groups

Group 123456
Set 6 8 2 3 2 2
Used 76 91 19 211 171 133
Actions by type
Right clicks
824
Selections
601
Control group selections
701
Control groups set
23
Build and train orders
56
Abilities
28
Basic commands
220
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

Human
9,730

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,433 2:48 4,865 5:37 7,298 8:26 9,730 11:15
Army2,370
Economy2,410
Production1,310
Technology1,215
Support2,425
Nightelf
6,465

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,433 2:48 4,865 5:37 7,298 8:26 9,730 11:15
Army3,055
Economy960
Production480
Technology320
Support1,650
11:15 / 11:15
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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