Replay
  • Night ElfKuhhhdark
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 2
  • HumanMisterWinner
    1. Archmage, level 3
    2. Naga Sea Witch, level 3
vs
Game length
00:11:33
Patch
2.00
Downloads
30
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Jan 10, 2026 by Stowka
Game breakdown

Kuhhhdark (kuhhhdark#1976)

253 APM

Heroes

  • Demon HunterLevel 4
    1. Mana Burn level 3
    2. Evasion level 1
  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1

Units

  • Wisp34
  • Druid of the Claw7

Buildings

  • Moon Well8
  • Tree of Ages7
  • Ancient of Lore2
  • Altar of Elders1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient Protector1

Upgrades

  • Druid of the Claw TrainingLevel 2
  • Well Spring

Items

  • Boots of Speed2
  • Staff of Teleportation1
  • Dust of Appearance1
  • Scroll of Healing1

Control groups

Group 134
Set 301 58 17
Used 481 339 106
Actions by type
Right clicks
968
Selections
316
Control group selections
926
Control groups set
376
Build and train orders
91
Abilities
52
Basic commands
151
Item uses
3
Subgroup switches
0
Units removed from queue
1
Escape presses
0

MisterWinner (MisterWinner#21670)

225 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Naga Sea WitchLevel 3
    1. Frost Arrows level 1
    2. Forked Lightning level 2

Units

  • Peasant11
  • Rifleman8
  • Priest6
  • Footman5
  • Sorceress1

Buildings

  • Farm9
  • Scout Tower2
  • Arcane Tower2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Vault1
  • Arcane Sanctum1

Upgrades

  • Long Rifles
  • GunpowderLevel 2
  • Priest Training

Items

  • Scroll of Regeneration1
  • Lesser Clarity Potion1

Control groups

Group 123456
Set 84 17 36 5 2 1
Used 238 121 146 101 224 27
Actions by type
Right clicks
770
Selections
442
Control group selections
857
Control groups set
145
Build and train orders
109
Abilities
19
Basic commands
219
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Nightelf
9,920

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,480 2:53 4,960 5:46 7,440 8:39 9,920 11:33
Army1,785
Economy2,040
Production490
Technology2,645
Support2,960
Human
6,725

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,480 2:53 4,960 5:46 7,440 8:39 9,920 11:33
Army3,280
Economy825
Production490
Technology535
Support1,595
11:33 / 11:33
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays