Replay
  • HumanOsgPACMAN
    1. Archmage, level 4
    2. Mountain King, level 4
    3. Paladin, level 3
  • UndeadSpycreed
    1. Crypt Lord, level 5
    2. Death Knight, level 4
    3. Lich, level 4
vs
Game length
00:24:14
Patch
2.00
Downloads
28
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Jan 9, 2026 by Stowka
Game breakdown

OsgPACMAN (bQNotNow#2642)

476 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 4
    1. Storm Bolt level 2
    2. Thunder Clap level 2
  • PaladinLevel 3
    1. Holy Light level 2
    2. Divine Shield level 1

Units

  • Peasant22
  • Gryphon Rider14
  • Footman11
  • Flying Machine7

Buildings

  • Farm13
  • Scout Tower5
  • Guard Tower3
  • Arcane Tower2
  • Workshop2
  • Gryphon Aviary2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Lumber Mill1
  • Keep1
  • Arcane Vault1
  • Blacksmith1
  • Castle1

Upgrades

  • Lumber HarvestingLevel 2
  • Defend
  • Flak Cannons
  • SwordsLevel 3
  • Animal War Training
  • Storm Hammers
  • Armor

Items

  • Scroll of Town Portal5
  • Scroll of Regeneration3
  • Scroll of Healing3
  • Staff of Sanctuary2
  • Potion of Lesser Invulnerability2
  • Scroll of Protection2
  • Boots of Speed1
  • Staff of Teleportation1
  • Lesser Clarity Potion1
  • Potion of Healing1
  • Orb of Slow1

Control groups

Group 123456
Set 7087 18 9 3 19 1
Used 531 124 36 564 433 24
Actions by type
Right clicks
1874
Selections
411
Control group selections
1712
Control groups set
7137
Build and train orders
194
Abilities
44
Basic commands
54
Item uses
12
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Spycreed (Happyfan#21844)

371 APM

Heroes

  • Crypt LordLevel 5
    1. Carrion Beetles level 2
    2. Impale level 3
  • Death KnightLevel 4
    1. Death Coil level 2
    2. Unholy Aura level 2
  • LichLevel 4
    1. Frost Nova level 2
    2. Frost Armor level 1
    3. Dark Ritual level 1

Units

  • Acolyte20
  • Crypt Fiend18
  • Ghoul14
  • Obsidian Statue6

Buildings

  • Ziggurat6
  • Altar of Darkness3
  • Crypt3
  • Tomb of Relics3
  • Nerubian Tower3
  • Necropolis2
  • Slaughterhouse2
  • Haunted Gold Mine1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1

Upgrades

  • Creature AttackLevel 4
  • Ghoul Frenzy
  • Destroyer FormLevel 2
  • Web
  • Creature CarapaceLevel 5
  • Burrow

Items

  • Scroll of Town Portal9
  • Scroll of Healing4
  • Potion of Lesser Invulnerability3
  • Rod of Necromancy2
  • Boots of Speed2
  • Potion of Mana2
  • Potion of Healing2
  • Sacrificial Skull1
  • Orb of Corruption1
  • Scroll of Protection1

Control groups

Group 123456
Set 180 20 18 7 2 1
Used 1880 377 80 1403 131 259
Actions by type
Right clicks
2574
Selections
1308
Control group selections
4130
Control groups set
228
Build and train orders
234
Abilities
140
Basic commands
277
Item uses
12
Subgroup switches
0
Units removed from queue
2
Escape presses
10

Timeline

Human
17,655

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,174 6:03 10,348 12:07 15,521 18:10 20,695 24:14
Army6,105
Economy2,035
Production900
Technology1,490
Support7,125
UndeadData incomplete
20,695

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,174 6:03 10,348 12:07 15,521 18:10 20,695 24:14
Army6,750
Economy2,175
Production1,420
Technology1,295
Support9,055

Partial spend: actions with unknown prices are excluded.

24:14 / 24:14
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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