Replay
  • UndeadGartoll
    1. Dreadlord, level 4
    2. Firelord, level 2
  • OrcRaZeR
    1. Blademaster, level 5
    2. Shadow Hunter, level 4
    3. Tauren Chieftain, level 3
vs
Game length
00:17:01
Patch
2.00
Downloads
30
Lost Temple LV
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Jan 8, 2026 by gartoll
Game breakdown

Gartoll (gartoll#2127)

165 APM

Heroes

  • DreadlordLevel 4
    1. Sleep level 2
    2. Carrion Swarm level 2
  • FirelordLevel 2
    1. Incinerate level 1
    2. Soul Burn level 1

Units

  • Ghoul13
  • Gargoyle10
  • Acolyte7

Buildings

  • Ziggurat9
  • Crypt3
  • Tomb of Relics2
  • Halls of the Dead2
  • Altar of Darkness1
  • Haunted Gold Mine1
  • Nerubian Tower1
  • Graveyard1
  • Black Citadel1

Upgrades

  • Unholy Strength
  • Creature AttackLevel 3
  • Creature CarapaceLevel 3
  • Stone Form
  • Ghoul Frenzy

Items

  • Potion of Mana4
  • Potion of Healing3
  • Potion of Lesser Invulnerability2
  • Scroll of Healing2
  • Sacrificial Skull1
  • Rod of Necromancy1
  • Scroll of Town Portal1
  • Boots of Speed1

Control groups

Group 124590
Set 21 10 1 4 4 4
Used 383 147 3 6 22 15
Actions by type
Right clicks
1447
Selections
478
Control group selections
576
Control groups set
44
Build and train orders
95
Abilities
56
Basic commands
45
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
9

RaZeR (RaZeR#23389)

194 APM

Heroes

  • BlademasterLevel 5
    1. Mirror Image level 2
    2. Critical Strike level 3
  • Shadow HunterLevel 4
    1. Healing Wave level 2
    2. Hex level 2
  • Tauren ChieftainLevel 3
    1. Endurance Aura level 1
    2. War Stomp level 2

Units

  • Peon18
  • Troll Headhunter/Berserker10
  • Troll Witch Doctor7
  • Troll Headhunter/Berserker5
  • Grunt3
  • Goblin Shredder1

Buildings

  • Orc Burrow8
  • Altar of Storms3
  • Barracks2
  • War Mill1
  • Stronghold1
  • Voodoo Lounge1
  • Fortress1
  • Spirit Lodge1
  • Great Hall1
  • Tauren Totem1

Upgrades

  • Witch Doctor TrainingLevel 2
  • Reinforced Defenses
  • Berserker Upgrade
  • Ranged WeaponsLevel 3
  • Armor
  • Troll Regeneration

Items

  • Tiny Great Hall3
  • Orb of Lightning2
  • Potion of Healing2
  • Healing Salve1
  • Scroll of Speed1
  • Boots of Speed1
  • Circlet of Nobility1
  • Potion of Mana1
  • Scroll of Town Portal1

Control groups

Group 12456
Set 53 12 6 5 3
Used 564 93 137 120 76
Actions by type
Right clicks
1225
Selections
657
Control group selections
990
Control groups set
79
Build and train orders
132
Abilities
33
Basic commands
125
Item uses
11
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Undead
11,855

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,359 4:15 6,718 8:30 10,076 12:45 13,435 17:01
Army3,310
Economy750
Production780
Technology1,240
Support5,775
OrcData incomplete
13,435

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,359 4:15 6,718 8:30 10,076 12:45 13,435 17:01
Army4,015
Economy1,735
Production1,185
Technology890
Support5,610

Partial spend: actions with unknown prices are excluded.

17:01 / 17:01
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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