Replay
  • HumanMisterWinner
    1. Archmage, level 4
    2. Mountain King, level 3
  • OrcArminvB
    1. Far Seer, level 4
    2. Tauren Chieftain, level 4
vs
Game length
00:14:13
Patch
2.00
Downloads
34
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Jan 4, 2026 by kover2177
Game breakdown

MisterWinner (MisterWinner#21670)

224 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Bash level 1

Units

  • Rifleman14
  • Peasant9
  • Footman8
  • Priest8
  • Sorceress2

Buildings

  • Farm8
  • Scout Tower4
  • Arcane Tower3
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Vault1
  • Arcane Sanctum1

Upgrades

  • Long Rifles
  • GunpowderLevel 2
  • Priest Training

Items

  • Scroll of Regeneration2
  • Scroll of Healing2

Control groups

Group 123456
Set 102 24 33 11 2 1
Used 290 143 164 96 247 40
Actions by type
Right clicks
888
Selections
627
Control group selections
980
Control groups set
173
Build and train orders
113
Abilities
34
Basic commands
285
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
3

ArminvB (ArminvB#2981)

260 APM

Heroes

  • Far SeerLevel 4
    1. Feral Spirit level 2
    2. Chain Lightning level 2
  • Tauren ChieftainLevel 4
    1. War Stomp level 2
    2. Endurance Aura level 2

Units

  • Troll Headhunter/Berserker13
  • Shaman10
  • Peon8
  • Troll Headhunter/Berserker5

Buildings

  • Orc Burrow4
  • Stronghold2
  • Voodoo Lounge2
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Spirit Lodge1
  • Fortress1
  • Tauren Totem1

Upgrades

  • Ranged Weapons
  • Reinforced Defenses
  • Shaman TrainingLevel 2
  • Berserker Upgrade

Items

  • Healing Salve5
  • Lesser Clarity Potion5
  • Scroll of Speed3

Control groups

Group 12345
Set 41 19 22 61 49
Used 709 278 175 264 2
Actions by type
Right clicks
1164
Selections
545
Control group selections
1428
Control groups set
192
Build and train orders
127
Abilities
50
Basic commands
129
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
9,215

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,304 3:33 4,608 7:06 6,911 10:39 9,215 14:13
Army5,340
Economy675
Production490
Technology605
Support2,105
Orc
8,545

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,304 3:33 4,608 7:06 6,911 10:39 9,215 14:13
Army3,730
Economy600
Production645
Technology1,105
Support2,465
14:13 / 14:13
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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