Replay
  • Night ElfSoYma
    1. Demon Hunter, level 5
    2. Naga Sea Witch, level 4
  • OrcArminvB
    1. Blademaster, level 6
    2. Naga Sea Witch, level 6
vs
Game length
00:26:48
Patch
2.00
Downloads
30
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Jan 4, 2026 by kover2177
Game breakdown

SoYma (Moon1234#21867)

307 APM

Heroes

  • Demon HunterLevel 5
    1. Mana Burn level 2
    2. Evasion level 3
  • Naga Sea WitchLevel 4
    1. Frost Arrows level 2
    2. Forked Lightning level 2

Units

  • Wisp25
  • Druid of the Claw24
  • Dryad7
  • Archer4
  • Mountain Giant1

Buildings

  • Moon Well7
  • Ancient of Lore3
  • Altar of Elders2
  • Ancient of Wonders2
  • Ancient Protector2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Mark of the Claw
  • Reinforced Hides
  • Strength of the Wild
  • Hardened Skin
  • Resistant Skin
  • Well Spring
  • Ultravision
  • Nature's Blessing

Items

  • Circlet of Nobility1
  • Orb of Venom1
  • Staff of Preservation1
  • Lesser Clarity Potion1

Control groups

Group 12345
Set 184 10 2 9 1
Used 2016 758 1455 100 8
Actions by type
Right clicks
2063
Selections
1073
Control group selections
4337
Control groups set
206
Build and train orders
168
Abilities
137
Basic commands
36
Item uses
10
Subgroup switches
0
Units removed from queue
0
Escape presses
5

ArminvB (ArminvB#2981)

255 APM

Heroes

  • BlademasterLevel 6
    1. Mirror Image level 2
    2. Critical Strike level 3
    3. Bladestorm level 1
  • Naga Sea WitchLevel 6
    1. Frost Arrows level 3
    2. Forked Lightning level 3

Units

  • Troll Headhunter/Berserker12
  • Peon11
  • Shaman11
  • Troll Headhunter/Berserker11
  • Tauren9
  • Grunt1

Buildings

  • Orc Burrow6
  • Altar of Storms1
  • Barracks1
  • War Mill1
  • Stronghold1
  • Voodoo Lounge1
  • Fortress1
  • Beastiary1
  • Spirit Lodge1
  • Tauren Totem1
  • Great Hall1

Upgrades

  • Reinforced Defenses
  • Ranged WeaponsLevel 3
  • Berserker Upgrade
  • Shaman TrainingLevel 2
  • Pulverize

Items

  • Lesser Clarity Potion11
  • Healing Salve8
  • Potion of Healing8
  • Scroll of Speed5
  • Potion of Lesser Invulnerability3
  • Scroll of Healing2
  • Orb of Lightning1
  • Scroll of Town Portal1

Control groups

Group 12345
Set 42 19 6 28 25
Used 1168 652 203 316 2
Actions by type
Right clicks
2254
Selections
1375
Control group selections
2341
Control groups set
120
Build and train orders
229
Abilities
121
Basic commands
209
Item uses
14
Subgroup switches
0
Units removed from queue
1
Escape presses
12

Timeline

Nightelf
14,745

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,121 6:42 8,243 13:24 12,364 20:06 16,485 26:48
Army8,005
Economy1,500
Production975
Technology1,150
Support3,115
OrcData incomplete
16,485

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,121 6:42 8,243 13:24 12,364 20:06 16,485 26:48
Army7,255
Economy1,210
Production790
Technology890
Support6,340

Partial spend: actions with unknown prices are excluded.

26:48 / 26:48
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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