Replay
  • Night ElfRivendell
    1. Keeper of the Grove, level 3
    2. Goblin Alchemist, level 1
  • OrcFlopoks
    1. Far Seer, level 3
    2. Shadow Hunter, level 2
vs
Game length
00:09:31
Patch
2.00
Downloads
30
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Jan 3, 2026 by x3-DemoN
Game breakdown

Rivendell (Rivendell#21826)

279 APM

Heroes

  • Keeper of the GroveLevel 3
    1. Force of Nature level 1
    2. Entangling Roots level 2
  • Goblin AlchemistLevel 1
    1. Acid Bomb level 1

Units

  • Wisp22
  • Huntress9
  • Archer5

Buildings

  • Moon Well3
  • Ancient of War2
  • Hunter's Hall2
  • Altar of Elders1
  • Ancient of Wonders1
  • Tree of Life1
  • Tree of Ages1

Upgrades

  • Upgrade Moon Glaive

Items

  • Dust of Appearance2
  • Lesser Clarity Potion2
  • Staff of Teleportation1
  • Potion of Healing1

Control groups

Group 123567
Set 25 15 1 7 3 2
Used 295 256 0 250 203 117
Actions by type
Right clicks
738
Selections
411
Control group selections
1121
Control groups set
53
Build and train orders
68
Abilities
45
Basic commands
127
Item uses
3
Subgroup switches
0
Units removed from queue
1
Escape presses
1

Flopoks (Flopoks#2412)

247 APM

Heroes

  • Far SeerLevel 3
    1. Feral Spirit level 2
    2. Chain Lightning level 1
  • Shadow HunterLevel 2
    1. Healing Wave level 1
    2. Serpent Ward level 1

Units

  • Troll Headhunter/Berserker12
  • Peon7
  • Shaman3

Buildings

  • Orc Burrow4
  • Watch Tower3
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • Spirit Lodge1
  • Fortress1

Upgrades

  • Reinforced Defenses
  • Troll Regeneration
  • Shaman Training

Items

  • Healing Salve1
  • Lesser Clarity Potion1
  • Scroll of Speed1

Control groups

Group 1234
Set 30 4 3 1
Used 253 48 483 295
Actions by type
Right clicks
606
Selections
318
Control group selections
1079
Control groups set
38
Build and train orders
56
Abilities
14
Basic commands
157
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Nightelf
6,605

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,651 2:22 3,303 4:45 4,954 7:08 6,605 9:31
Army2,405
Economy1,660
Production480
Technology420
Support1,640
Orc
5,505

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,651 2:22 3,303 4:45 4,954 7:08 6,605 9:31
Army2,010
Economy525
Production510
Technology815
Support1,645
9:31 / 9:31
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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